Here I am once again bringing you another game mode you never asked for (or did you)? Enter Shards from Inuyasha's XSRB2, straight from the 2.0 era.
The script overrides Match, although it can be played on any map where Emeralds spawn. Jewel Shards will start spawning all over the map, and the only way to score is to collect at least one of them. Holding on to one Shard grants you one point per second; two Shards award two points per second, and so on. However, Shards are very fragile, so being hit drops all your Shards even if you have a shield, and they disappear very quickly when they're dropped. Fight other players to take their Shards and hold on to them for the longest time to win.
Changes from the original Shards game mode:
- The score is no longer displayed as a timer.
- The Shards' sprites were made more visible, appear at full brightness and play a sound when they appear nearby so they're easier to find.
The script overrides Match, although it can be played on any map where Emeralds spawn. Jewel Shards will start spawning all over the map, and the only way to score is to collect at least one of them. Holding on to one Shard grants you one point per second; two Shards award two points per second, and so on. However, Shards are very fragile, so being hit drops all your Shards even if you have a shield, and they disappear very quickly when they're dropped. Fight other players to take their Shards and hold on to them for the longest time to win.
Changes from the original Shards game mode:
- The score is no longer displayed as a timer.
- The Shards' sprites were made more visible, appear at full brightness and play a sound when they appear nearby so they're easier to find.
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