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Shadow the hedgehog remake, Final Beta released!

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In the back frames when shadow skates his thumbs are on the wrong side and his custom spin trail messes up rouges when she's added.
 
nitro_the_hedghog said:
In the back frames when shadow skates his thumbs are on the wrong side and his custom spin trail messes up rouges when she's added.

Yay! I'm not the only one who found that! And I must honestly say that purple is not shadow's color. *shot*

EDIT: Seriously I'm just kidding. No offense to anyone who does like purple shadow.
 
Also super shadow isn't silver.
super-shadow.jpg
 
Angelus_the_echidna said:
nitro_the_hedghog said:
In the back frames when shadow skates his thumbs are on the wrong side and his custom spin trail messes up rouges when she's added.

Yay! I'm not the only one who found that! And I must honestly say that purple is not shadow's color. *shot*

EDIT: Seriously I'm just kidding. No offense to anyone who does like purple shadow.

Purple sorta suits Shadow in a way.
 
Well red and purple go together. After all, purple does have a bit of red in it.
Also black and purple look nice as well.
 
nitro_the_hedghog said:
his custom spin trail messes up rouges when she's added.
This is exactly why I asked if anyone knew of some unused spawnstates, because Rouge is using the last one I knew of, resulting in Rouge's spin trail appearing instead of Shadow's. D: Got any ideas anybody? I can't find any empty spawnstate in the wiki. The last one I tried made Shadow spawn ideiya drones. xD
srb200144.png

Don't worry about the thumbs, I'm going to redo all but the heads on the running frames, because I've got an idea for those frames...
 
About FS001, then no Mystic Realm. :<

About DP's Drone thing: WTH?! Ok, how is Super Sonic in his "ledge" sprite if it's a drone? o_O
 
No, no mixing with the slots I'm using, I actually probably have quite a few more slots to take up later cause of all the other characters I have planned over the years. :<
 
Chaos Knux said the last possible freeslot number, and IIRC, Nightmare used the last slots, no?

(I looked into the MAINCFG to see why he doesn't have a real afterimage spin trail, and how he spawned flames, just because I was curious. :P)
 
Nicely done so far Dr.P. My only issues are the running frames. It looks like he's just try to keep his arms in all the time when he runs. Other from that, it's coming on. The Super form was cool. Keep it up. =P
 
Senku Niola said:
No, no mixing with the slots I'm using, I actually probably have quite a few more slots to take up later cause of all the other characters I have planned over the years. :<

Tell that to CZ64 too. His Espio's Spindash trail thing's sprite uses F128, which I believe was also used by one of your character WADs.
 
I was bored so I made a new Shadow frame because the middle spike is so long, so here is a comparison:

Before:

SHAIA4A6-3.png


After:

SHADA4A6.png


And I modified the Shadow's ball sprite because I don't remember Shadow's yellow spin be yellow, I just remember he has a yellow spin trail:

SHADM1.png


And here is 2 Super Shadow with different palletes:

SHADV1.png
SHADV1-1.png


Which is better?
 
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