Update Patch Notes:
Support for 2.2.13 has ended as all levels onward will be utilizing texture scaling, as well as the ones in this update. You better get yourself a nightly/prerelease build of 2.2.14!
Revamped Molten Volcano 2.
Fixed the Extras Checklist. Levels should show up properly now.
Old Molten Volcano now available as "Molten Legacy".
Optional Palette.
Act 3 of Molten Volcano was added (In under 25 minutes.)
Next Update Soon.
You might want to provide a separate download link to the older version of Seraph Island since 2.2.14 is not quite out yet (still in prerelease).
You may not need it for very long, but some here may not leave 2.2.13 until the official builds are up.
Filename was updated in accordance to the version number.
I did not know all of the older downloads were in the history tab, I learned something new.Aren't the older builds available in the history tab?
I'm putting the pack on a short hiatus as at the moment I have some things going on and with the fact I have other projects to put work on as well as my knee surgery next tuesday. Expect the hiatus to be over sometime near the end of next week.
You have to go through the lava hallway with the rollout rock. Stay in the light areas.Either I'm stupid, blind, or whatever, but I have no idea how to continue in the very first act of the very first zone. Help.
Oh, got it. Thank you for the help!You have to go through the lava hallway with the rollout rock. Stay in the light areas.
i put the danger sign there for a reason, i thought it was enough of a visual indicatorThere are also a couple of other niggles with the design of the first two maps. The first one has a starpost sunken in the lava (it is good practice to have them in safe locations) and there is a floor near the end of the second act that does not give any visual reason to be harmful, but it is.
Hey all. Due to recent events in my life I'd rather not explain, this and Sunset Dreams will be barred from updates for possibly several months. I apologize. When the hiatus is over, expect tons of new content thought! Goodbye, and have a blessed day/night.
glad to say the hiatus is over and i'm feelin a lot better now, i can also say that a lot of progress and revisions have been done over the break, and things are lookin pretty good. I posted most of the progress in the Seraph Island Playtesting Server and some in the OS. I will post some screenshots of W.I.P maps. See you guys later!
Hey all. I've come to announce some sort of sad news. On the day forward of 1.2.5's release, there will no longer be anymore updates aside from patches. If i'm being totally honest with you guys, I'm tired. I spent a lot of time working on this level pack and I would say I got a decent amount of work done. But I'm tired. I stayed up unhealthily late a lot of nights trying to put as much work as I could into single zones. As a wise soul once told me, "Quality over quantity." I made it far...
We're Bringing Back Lost Labyrinth Zone