Wumbo
edited
Introducing, the world's first third Ray WAD... with sprites!
SegaSonic Ray utilizes Emong's script, Ray's sprites from SegaSonic the Hedgehog (Ripped by Ragey), attention to offsets and a few custom gliding sprites by me. If you were hoping for a full WAD with entirely custom sprites in the SRB2 style, please read the title again.
I might as well get this out of the way before I go any further: Emong created the script, not me! If you have any questions related to Ray's ability, contact him instead! (Sending feedback through this thread is completely acceptable regardless)
SegaSonic Ray utilizes Emong's script, Ray's sprites from SegaSonic the Hedgehog (Ripped by Ragey), attention to offsets and a few custom gliding sprites by me. If you were hoping for a full WAD with entirely custom sprites in the SRB2 style, please read the title again.
I might as well get this out of the way before I go any further: Emong created the script, not me! If you have any questions related to Ray's ability, contact him instead! (Sending feedback through this thread is completely acceptable regardless)
- Flying above or below polyobjects can sometimes end flight without colliding with anything
- Flying is a little wonky at scales smaller than normal
- Gliding sounds will not loop and instead fade-out due to Lua limitations
Version 1:
Initial release
Version 2:
Updated with new version of RayMania.lua
Initial release
Version 2:
Updated with new version of RayMania.lua
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