[Open Assets] Robo-Hood Character MD2

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Sryder

'That brit'
Kart Krew™️
I thought MonsterIestyn's Robo-Hood character wad didn't have enough depth, so I made a 3D model so you can play as him with all the depth you could ever want. Also included is a colour changing wad so that you can colour change the MD2 in SRB2, in order to use this, rename HOOD.png in your MD2 folder to something different and run the game with RoboHoodMD2.wad.

To make sure Robo-Hood works correctly with the right size add or change this in your md2.dat.

Code:
PLAY HOOD.md2 1.0 0.0

NOTE: This is meant to be played with either the colour changing wad included with the model or MonsterIestyn's Robo-Hood character wad that you can find here: http://mb.srb2.org/showthread.php?t=36285

NOTE 2: The colour changing wad will not work in SRB2CB, don't try and use it in there.

If you need instructions on getting MD2's working, check this page on the wiki: http://wiki.srb2.org/wiki/MD2_Model
 

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Also included is a colour changing wad so that you can colour change the MD2 in SRB2
I didn't know I could place the PNG skin in the wad... and it worked on SRB2. What if MD2 were included in the wad?
 
I'm pretty sure the .md2 has to stay in the MD2 folder, so it probably wouldn't work.
 
All the wad does is set Robo-Hood's sprites to a smaller texture in SRB2's palette. Since SRB2 sets the sprites of the character you're playing as to the texture of the model when there is no texture in the MD2 folder, you can make it change colours. However as a result of this the texture can't be taller than 256 pixels and needs to be in SRB2's palette. Furthermore if you play as Sonic, Tails or Knuckles without the texture in the MD2 folder and the MD2 on, it'll set the texture to their sprites, and make it look strange.
 
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