SSG3
Oh, THAT Youtuber...
The Red Star from Super Mario Galaxy makes an appearance in SRB2. It's goal? To grant it's user (apart from those with CA_SWIM) the ability to fly! (or infinite flight for players with CA_FLY)
As there's no test map for this, terminal has to be used to spawn it. (or in doombuilder with mapthingnum 4050).
Controls:
Non-flyers, double jump while holding Custom 2 to start flying.
Custom 1 pauses you in midair while flying.
Custom 3 while flying will end a flight.
While flying, Jump button makes you fly up, Spin to go down (apart from holding Custom 1)
The powerup has a time limit of 64 seconds before you lose the powerup
You can refill the timer by grabbing another one before it runs out.
(For those of you curious of which music slot the powerup uses, it uses slot 9, the old DSZ1 music)
Copyright to Nintendo for the sounds and music (just in case, I never know when I'll need it)
And for those of you that are wondering, it IS intentional for the bots to enhance these effects, too.
As there's no test map for this, terminal has to be used to spawn it. (or in doombuilder with mapthingnum 4050).
Controls:
Non-flyers, double jump while holding Custom 2 to start flying.
Custom 1 pauses you in midair while flying.
Custom 3 while flying will end a flight.
While flying, Jump button makes you fly up, Spin to go down (apart from holding Custom 1)
The powerup has a time limit of 64 seconds before you lose the powerup
You can refill the timer by grabbing another one before it runs out.
(For those of you curious of which music slot the powerup uses, it uses slot 9, the old DSZ1 music)
Copyright to Nintendo for the sounds and music (just in case, I never know when I'll need it)
And for those of you that are wondering, it IS intentional for the bots to enhance these effects, too.
V7 - Sonic now uses a custom sprite when flying. Sprite courtesy of Hedgefox.
Final bugfix to metal sonic and metal anyone being invisible when flying, for sure.
V6 - Fix to Metal Sonic and Metal Anyone being invisible when flying.
V5 - Changed from not holding custom 2 to holding custom 2 to activate flight. (Horray for AbilitySpecial)
Added support for CA_NONE users to fly.
Metal sonic goes at his normalspeed in his S_SKIN when flying to prevent overdrive activation.
V4 - A warning sound now plays when you have 3 seconds of power left.
The speed of flight is the player's normalspeed + 15*FRACUNIT.
V3.2 - Initial Release.
Final bugfix to metal sonic and metal anyone being invisible when flying, for sure.
V6 - Fix to Metal Sonic and Metal Anyone being invisible when flying.
V5 - Changed from not holding custom 2 to holding custom 2 to activate flight. (Horray for AbilitySpecial)
Added support for CA_NONE users to fly.
Metal sonic goes at his normalspeed in his S_SKIN when flying to prevent overdrive activation.
V4 - A warning sound now plays when you have 3 seconds of power left.
The speed of flight is the player's normalspeed + 15*FRACUNIT.
V3.2 - Initial Release.
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