This is just a simple spawner that makes "meteors" randomly fall from the sky:
You can protect yourself by standing under a platform:
If you think there're too many (or not enough...) meteors, you can easily change that by setting a console variable called "intensity", which is an integer value between 1 and 1000.
You can enable/disable meteor fall by setting "meteors" to on/off.
Additionally you can set how far from the player the rocks will spawn, with "distance" (default is 4096).
There are two more settings to change the script behavior: "quake" will make the ground quake proportionally to the rockfall intensity and "continuous" will make the rockfall periodically start and stop when disabled.
You can download the previous versions of this script, although I don't recommend it unless the new one is buggy:
View attachment RocksFall-v2.lua
View attachment RocksFall-v3.lua
You can protect yourself by standing under a platform:
If you think there're too many (or not enough...) meteors, you can easily change that by setting a console variable called "intensity", which is an integer value between 1 and 1000.
You can enable/disable meteor fall by setting "meteors" to on/off.
Additionally you can set how far from the player the rocks will spawn, with "distance" (default is 4096).
There are two more settings to change the script behavior: "quake" will make the ground quake proportionally to the rockfall intensity and "continuous" will make the rockfall periodically start and stop when disabled.
You can download the previous versions of this script, although I don't recommend it unless the new one is buggy:
View attachment RocksFall-v2.lua
View attachment RocksFall-v3.lua
Attachments
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