@D00D64: Well, that's certainly alot of criticism...
This pack has some of the most IMPRACTICAL maps I have ever played on.
What do you precisely mean with that?
They're all SUPER HUGE and OUTRAGEOUSLY OPEN. Rail dominates these levels with great ease. Scatter rings are less useful, Bounce Rings are even MORE useless, and Bomb power is reduced.
The openness will be hard to reduce without making it cramped though. And I probably made these maps so open because Rail is by favourite weapon... Guess that shows.
Speaking of weapons, ammo comes in BUNCHES. The ammo packs are all cluttered together and it's easy to get Max ammo for all weapons with little effort, and KEEP it that way the whole match.
This has been fixed, there are alot less weapon rings now.
This combined with the openness means there's no reason to use anything but rail, since all the other weapons are worthless in most situations.
I really need to make maps less of my personal (Rail-favoring) taste.
Also, your custom things replace OTHER things, messing with the official levels, making everything look like it has an ugly palm tree coming out if it (That thing is BEGGING for darker colors). Also, the fancy custom gold color (which I really don't like, personally) does not effect life icons, and is it me, or do the team monitors look ugly?
The custom items no longer replace other things (well actually they do, but they replace unused items). The palm tree will be recolored later, it's not exactly top priority right now.
The life icons do now display correctly. (If XWE didn't autosave them as uppercase lumps...)
The team monitors may be a little too bright, I agree with you on that.
Checkered Arena's holes are an annoyance, and make Tag/H&S super tedious and annoying.
The holes may be made smaller in a newer version, but they aren't top priority. The extremely and utterly useless sewage has been removed though.
Square Stadium is annoying for Sonic, and does not go well with the new weapon system.
Well, the stage was supposed to give Tails and Knuckles an advantage. As for the weapon system, yeah, this map was made originally for version 1.09.4.
In terms of maps, the aforementioned hugeness takes these down a LOT. Ruby Hill's colormap is a nucanse, and the large size and openness issues are extremely apparent here.
The colormap has been made lighter (again), and the whole stage is darker, so the colormap isn't as noticable now. As for the openness... That will be really hard to fix.
Galactic Bases in particular is a goddamn MESS, with holes EVERYWHERE, waiting for you to fall in, and break up the pacing of firefights. It really sucks when you try to hit someone, fall in a hole, and then they rail you as you jump out. Also, the stairs NEED a ramp up sector; it's annoying repeatedly jumping over steps you should be able to walk over freely.
The holes in the tunnels have been removed, the holes in the center now have a Ramp Sector, and the upside-down stairs now also have a Ramp Sector.
Frankly, this is not a good pack. The sizes are impractical even for big matches, and Rail overly dominates over all other weapons. This map pack would work a LOT better with the OLD 1.09 weapon system.
I'm sorry you didn't like it. I guess I'll need to make my maps smaller, and less open.
And yeah, two of the levels were originally 1.09.4 maps, so they didn't age too well, I guess.
Also, (copypasta from the first post)
New! Version 1.5 is out!
-The item placement in all the levels has been adjusted, particularly Galactic Bases and Ruby Hill.
There are less items now, especially weapon ammo has been reduced.
-All levels (except Square Stadium) are slightly edited:
*Galactic Bases' Weapon Panels have been swapped around.
*Ruby Hill is darker, and the sunset colormap has been made even lighter.
*Checkered Arena's textures have been edited.
-Some graphics have been updated.
The weapon hud and some monitors.
-A new map in the works is included in this version... and I'm stuck on ideas for it. It has the basic stuff though.
As of version 1.5, it now features a custom texture set.
The mirror:
http://srb2ffh.supersanctuary.net/84...phere_v1.5.wad
It also has more unused, free-for-use textures in the wad file. Everybody is free to use them, but be sure to give me credit.