OtherChen
The other one
The Mario Bros. in a Sonic game? With even MOAR abilities?
MARIO'S ABILITIES
LUIGI'S ABILITIES
SINGLE-PLAYER BOTS
Add paperbros.wad AFTER adding both Mario and Luigi, and you can play as the Mario Bros. in single player.
With Mario in the lead, Luigi will just wander around aimlessly most of the time.
You can throw hammers at him all you want, and if you hit him with your cape he'll go flying.
With Luigi in the lead, Mario will pursue and attack enemies. He's not perfect, but he can easily hit most grounded enemies with a hammer, or jump to catch some airborne enemies.
Mario's AI will also engage and defeat SRB2's first four bosses without the player's help, but it may take a while (especially THZ).
If Luigi (you) is idle, Mario will start harassing him with hammers and the occasional cape.
ABOUT THIS MOD
The sprites are, of course, not mine -- they were ripped straight from Paper Mario 64.
The normal WADs use sounds from Paper Mario 64, Paper Mario TTYD, and Smash Bros. 64.
The "NS" WADs are smaller and use in-game sounds exclusively.
paperbros.wad has no sounds, and is compatible with both versions as long as you add it last.
UPDATE 2015-04-07 (v2.2.0)
KNOWN ISSUES
MARIO'S ABILITIES
- Press Jump in the air to do a Tornado Jump, and hold Jump afterward to drift slowly to the ground. You can strafe back and forth quickly, but your maximum speed is reduced.
- Press Spin on the ground to throw a hammer. Hold Spin to throw it further, but don't hold it for too long or it'll fall out of your hands!
- Press Spin in the air to crash into the ground with your hammer. Hold Spin to fall faster. It'll cause an earthquake if it hits hard enough.
- Press Custom 1 to whip out a cape that spins enemies and players around. You can use it in the air at any time unless you've already done a Tornado Jump or are falling with the hammer.
- Press Custom 2 on the ground to become tiny. You can run across water and fit into small spaces, but you can't use your hammer or throw rings. Press Custom 2 again, or wait for the timer to run out, to grow back to normal size.
- Press Custom 3 while standing still to place a Warp Pipe. If you already have a Warp Pipe on the field, you'll teleport to it.
- Pop an Armageddon monitor, and you'll find yourself wrapped in pixellated flames -- you've got a Fire Drive shield! Most of your actions are faster (such as running and throwing hammers), you can shoot fireballs with Fire, and all hammer attacks will create fire bursts.
- You can't shoot rings in Match with the Fire Drive shield, and it'll fizzle out in water. Also you're NOT immune to fire yourself.
- Type PAPER_NOSCOPE in the console to disable the hammer target thingy.
LUIGI'S ABILITIES
- Hold Jump while jumping to fall slower. Very powerful when combined with Luigi's strong jump.
- Press Spin in the air to dodge attacks. This leaves you helpless until you land.
- Press Spin near the ground to wavedash, propelling Luigi faster than his normal running speed. Be careful -- Luigi might trip on his own feet instead, especially if he has a shield. Mash Spin to get back up faster.
SINGLE-PLAYER BOTS
Add paperbros.wad AFTER adding both Mario and Luigi, and you can play as the Mario Bros. in single player.
With Mario in the lead, Luigi will just wander around aimlessly most of the time.
You can throw hammers at him all you want, and if you hit him with your cape he'll go flying.
With Luigi in the lead, Mario will pursue and attack enemies. He's not perfect, but he can easily hit most grounded enemies with a hammer, or jump to catch some airborne enemies.
Mario's AI will also engage and defeat SRB2's first four bosses without the player's help, but it may take a while (especially THZ).
If Luigi (you) is idle, Mario will start harassing him with hammers and the occasional cape.
ABOUT THIS MOD
The sprites are, of course, not mine -- they were ripped straight from Paper Mario 64.
The normal WADs use sounds from Paper Mario 64, Paper Mario TTYD, and Smash Bros. 64.
The "NS" WADs are smaller and use in-game sounds exclusively.
paperbros.wad has no sounds, and is compatible with both versions as long as you add it last.
UPDATE 2015-04-07 (v2.2.0)
- Luigi can now wavedash, but runs a bit slower and can no longer float without jumping first
- Removed power meter for Mario's air hammer
KNOWN ISSUES
- You can use some abilities inside of zoom tubes. It won't break the game or anything, but I'll try to fix that soon.
- Pulleys and THZ goo are a little wonky -- be careful using them while shrunk.
- A very specific thing in ERZ will wreck Mario's entire Lua script. That may be fixed in the future, but for now just look at Rumia1's comment and don't do that thing they did.
Attachments
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paper1.gif2.4 MB · Views: 9,621
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paper2.gif4.2 MB · Views: 6,811
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paper3.gif3.2 MB · Views: 4,895
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paper4.gif2 MB · Views: 4,681
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paper5.gif779.9 KB · Views: 5,117
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paper6.gif1.8 MB · Views: 4,673
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paper7.gif2.5 MB · Views: 8,798
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paper9.gif1.8 MB · Views: 5,168
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Paper Mario Bros. v2.2.0.zip603.5 KB · Views: 14,961
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