Dimpsuu
Dimpsy
This "ability" makes it so you can still get hit, even when jumping.
However just for testing purposes, I have removed Sonic's Spindash but kept his Spin Jump. This means I have placed the main ability as the Use Button.
It's meant to be placed as the Jump Button, but doing this requires me to modify the S_SKIN, and I didn't have a true Character WAD to test this with. So I've kept both merely for your enjoyment.
This is a free-to-use ability, but if your character does not Spin Jump but has an ability like Shooting things (like say, Mega Man), then I recommend making their jumpheight or jumpfactor "0". Then, rename the parts that say "BT_USE" with "BT_JUMP". Also remove the second script that I put in (It was added for the sake of removing Sonic's Spindash to make room, I know I could've just used one of the Custom Buttons but I wasn't feeling it exactly). I hope this comes in handy, and I hope you have a dandy day (Wait that sounds a little stupid but rhymes)
However just for testing purposes, I have removed Sonic's Spindash but kept his Spin Jump. This means I have placed the main ability as the Use Button.
It's meant to be placed as the Jump Button, but doing this requires me to modify the S_SKIN, and I didn't have a true Character WAD to test this with. So I've kept both merely for your enjoyment.
This is a free-to-use ability, but if your character does not Spin Jump but has an ability like Shooting things (like say, Mega Man), then I recommend making their jumpheight or jumpfactor "0". Then, rename the parts that say "BT_USE" with "BT_JUMP". Also remove the second script that I put in (It was added for the sake of removing Sonic's Spindash to make room, I know I could've just used one of the Custom Buttons but I wasn't feeling it exactly). I hope this comes in handy, and I hope you have a dandy day (Wait that sounds a little stupid but rhymes)
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