sonicfanmaster
Member
wow
wow!!! its so nice i wish i know how to make wads i like to make supermario64
wow!!! its so nice i wish i know how to make wads i like to make supermario64
You might have a point there with the button hunting... but what are you calling cheap deaths? :-|Kaysakado said:But, button-hunting phails, and chaep deaths aren't fun
Oh Lord! I hate those answers!!! >_<Kaysakado said:Dear god, have you even played your own mod?
By the way, it's chaep, not cheap. *shot*
And, honestly, they'd be much better as a result.BlueZero4 said:...if they did get fixed to what you want, the levels would be entirely different.
Which is not what a level creator wants the players to do. Seriously, if you really are into these things than you want to create something that is completely enjoyable. If I would make levels nobody wants to play it is pointless to do so.BlueZero4 said:Kaysakado, when I'm playing Morph's level pack I KNOW what I'm getting. I only play Mole's domain, a bit of Robodome and Skytouch. I acknowledge that Morph's level pack is horrendously hard, and I'm fine with it. I just plain avoid the hard stuff.
: Kay cheap. ;)That weird room with the hurting ceiling and red springs
: Kay cheap BUT it looks cool.That weird room with the lasers and blue springs checkered accross it
which of those? xDThat room where the pillars drop and you gte ambushed.
: Wasn't it a funny idea to use springs (generally helpful items) as hazards? I thought so. I smile every time I am thinking: "Don't touch the springs, don't touch the springs, don't touch the... SHIT!"That room with the big yellow laser in the middle and yelloy springs all around, and you have to divert your course on the springs to not hit the laser
Have you ever been outside there in the space jumping from meteor to meteor avoiding weapons and battle robots of a mad scientist fighting your way threw his giant battle station? :DOMG PAZ1-style deathpit platforming, with moving platforms=Phail. Make the platforms not move, or use some kind of freaky wind+LD executor to make you move with it.
Well... and what's the point? If it is AGAIN about the difficulty I have to say:OMG weapon ringz
What about puzzles and gimmicks? I mean, some things shouldn't be able to be solved when you eye-ball them.Mystic said:The general rule on difficulty is that the player should be able to beat the stage on the first try if they're good enough. Some of the stuff in this mod is simply unavoidable, even with essentially perfect reflexes, unless you already know it's there.