Momentum+

Momentum+ Mighty/Trip Bounce Fix

I was checking if ya did actually fix it......
 

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Would like to report that the manual camera type doesn't work. Only automatic and Strafe works, and if I have the camera set to Manual, it acts like I set it to Strafe, even though it says in the options that Manual is the set option.

Also, is Sonic supposed to go at his top speed faster with this mod? Because it feels like his acceleration to his top normal speed was increased.
 
I was checking if ya did actually fix it......
Sorry, I'll have to reupload because I missed a variable.
Would like to report that the manual camera type doesn't work. Only automatic and Strafe works, and if I have the camera set to Manual, it acts like I set it to Strafe, even though it says in the options that Manual is the set option.

Also, is Sonic supposed to go at his top speed faster with this mod? Because it feels like his acceleration to his top normal speed was increased.
For your first question, I have no clue how to fix that so you may need to switch to Automatic in order to use the mod. As for your second question, kinda? If it's only Sonic something must've messed up, but every character should accelerate faster due to the lack of friction while moving.
Edit: Wait figured it out, I'm fixing it now.
 
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Just to let anyone still watching/downloading the mod know, it's not entirely dead. Efforts on the mod have expanded into a custom build of much better quality, but I'm unsure if I'll be able to upload it on the same page. When I'm confident it's ready, I'll upload a Custom version and a non-Custom version.
 
Can't wait, I was gonna say that I had a nit pick on how the mod forces you in strafe mode but If your working on a new build then you don't need to worry about it. Also thanks for the ability refresh, I love it!
 
marievpyre updated Momentum+ with a new update entry:

Revival Hotfix 2: Electric Boogaloo

Patch Notes Below:

1. Reduced Tails' Max Flight Time from 8 Seconds to 2 Seconds to encourage bouncing on enemies to refresh it.
2. Metal Sonic's DashMode now gradually increases speed on the ground and only prevents speed loss when Spinning if holding a direction, both of which were requested by a reviewer.
3. Fang can no longer use Popgun after Thokking, as was originally intended.
4. Squashed a few more bugs.

Read the rest of this update entry...
 
marievpyre updated Momentum+ with a new update entry:

Revival Hotfix 2: Electric Boogaloo

  • Reduced Tails' Max Flight Time from 8 seconds to 2 seconds to encourage bouncing on enemies to refresh it.
  • Not holding a direction while Spinning now reduces speed faster than when holding a direction, in response to the controls feeling "slippery".
  • Metal Sonic's DashMode now accelerates on the ground again in response to a review.
  • Fang can no longer use Popgun after Bouncing or after already using Popgun, as originally intended.
  • Squashed a few bugs.

Read the rest of this update entry...
 
marievpyre updated Momentum+ with a new update entry:

Revival Hotfix 2: Electric Boogaloo

  • Reduced Tails' Max Flight Time from 8 seconds to 2 seconds to encourage bouncing on enemies to refresh it.
  • Not holding a direction while Spinning now reduces speed faster than when holding a direction, in response to the controls feeling "slippery".
  • Metal Sonic's DashMode now accelerates on the ground again in response to a review.
  • Fang can no longer use Popgun after Bouncing or after already using Popgun, as originally intended.
  • Squashed a few bugs.

Read the rest of this update entry...
 

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