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Jesus.B

An amateur coder atm lmfao
Jesus.B submitted a new resource:

Modern Sonic BM Support - Finally, Modern Sonic is fully compatible with BattleMod!

Since kel, one of Modern Sonic's devs, confirmed that Modern Sonic wasn't getting BM support again, i said: "Ykw, imma do this myself", and here we are!

Here is the stuff added:


BM Ability:
Sonic Wave:ripped from Sonic Battle,MS can use the Sonic Wave, summoning a wave attack that can hurt enemies

View attachment 115728

Fixed Collisions:
Now MS's Boost,Stomp and Slide can hurt another players!


View attachment 115729

View attachment 115730...

Read more about this resource...
 
Hey there! Everything seems to check out! Welcome to Releases!

I also went in and adjusted your images so that they are viewable in the thread.
 
Just to clarify I'm not one of the developers for this mod lol, just a good friend with Spork and he just lets me share footage/info on his stuff!

Anyways, this mod is well done, but I think some balance changes are necessary. I'm not very familiar with how to implement stuff/code with BattleMod but here's some suggestions:

- Make the boost drain at a much faster rate, and discourage constantly spamming it around, this can be done by making it so you lose more boost the longer you use it.
- The homing attack being almost instant and giving full damage on it's first hit is a bit OP, so it's probably best to add a slight delay/chargeup and make it require 2-3 hits to give full damage. It's also probably a good idea to make it so you have little control over yourself after a hit to encourage decisive and well-positioned uses.
- You probably shouldn't allow the slide to give full damage either, it's better to make it stumble players as a setup into combos
- Give stomping a slight cooldown (1-2s after landing) to discourage spamming it
 
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Just to clarify I'm not one of the developers for this mod lol, just a good friend with Spork and he just lets me share footage/info on his stuff!

Anyways, this mod is well done, but I think some balance changes are necessary. I'm not very familiar with how to implement stuff/code with BattleMod but here's some suggestions:

- Make the boost drain at a much faster rate, and discourage constantly spamming it around, this can be done by making it so you lose more boost the longer you use it.
- The homing attack being almost instant and giving full damage on it's first hit is a bit OP, so it's probably best to add a slight delay/chargeup and make it require 2-3 hits to give full damage. It's also probably a good idea to make it so you have little control over yourself after a hit to encourage decisive and well-positioned uses.
- You probably shouldn't allow the slide to give full damage either, it's better to make it stumble players as a setup into combos
- Give stomping a slight cooldown (1-2s after landing) to discourage spamming it
Huh, Your excellence in Modern experience is always appreciated!
 
Just to clarify I'm not one of the developers for this mod lol, just a good friend with Spork and he just lets me share footage/info on his stuff!

Anyways, this mod is well done, but I think some balance changes are necessary. I'm not very familiar with how to implement stuff/code with BattleMod but here's some suggestions:

- Make the boost drain at a much faster rate, and discourage constantly spamming it around, this can be done by making it so you lose more boost the longer you use it.
- The homing attack being almost instant and giving full damage on it's first hit is a bit OP, so it's probably best to add a slight delay/chargeup and make it require 2-3 hits to give full damage. It's also probably a good idea to make it so you have little control over yourself after a hit to encourage decisive and well-positioned uses.
- You probably shouldn't allow the slide to give full damage either, it's better to make it stumble players as a setup into combos
- Give stomping a slight cooldown (1-2s after landing) to discourage spamming it
thanks for the feedback!
ill try to implement this changes in next version
Post automatically merged:

ok so i did the slide stumble and the faster boost drain, homing attack succession and stomp cooldown remain...
 
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