Tripel the fox
Community GU GU GUUUUU~
One day I got really bored, so I decided to lua something up. The fruit of my bordem was this: Mighty.lua.
-FEATURES-
With this lua, Sonic has the ability to wall jump like Mighty (or himself in the newer games).
All you have to do is be holding the jump button when you hit a wall, and you'll cling to it. When you let go of the button, Sonic will launch away from the wall at high speeds.
If you press the button when away from the wall, Sonic will have his normal thok ability, but you can't wall jump after thoking unless you have the charability 2 flag set to multiability.
This lua also has 2 commands to turn on/off Sonic's thok and auto-turning (turnjump & canthok)
-NOTES-
Some walls will not be wall jump-able. It's a problem related to thok-barriers (I was having trouble detecting ceiling textures, so the upper part of thok barriers are not wall jump-able). This will not occur in most outdoor areas.
-UPDATE- (wow, I actualy updated it!)
Fofs are now detected as walls.
Fixed the accidental thokking glitch (Said glitch prevented using the wall jump twice in a row).
Attatching to a wall now stops all horizontal momentum.
Renamed to mightyabl.lua to prevent confusion with mighty.wad
Potentialy some other stuff I cant remember. It's been a while since I last touched this thing.
-FEATURES-
With this lua, Sonic has the ability to wall jump like Mighty (or himself in the newer games).
All you have to do is be holding the jump button when you hit a wall, and you'll cling to it. When you let go of the button, Sonic will launch away from the wall at high speeds.
If you press the button when away from the wall, Sonic will have his normal thok ability, but you can't wall jump after thoking unless you have the charability 2 flag set to multiability.
This lua also has 2 commands to turn on/off Sonic's thok and auto-turning (turnjump & canthok)
-NOTES-
Some walls will not be wall jump-able. It's a problem related to thok-barriers (I was having trouble detecting ceiling textures, so the upper part of thok barriers are not wall jump-able). This will not occur in most outdoor areas.
-UPDATE- (wow, I actualy updated it!)
Fofs are now detected as walls.
Fixed the accidental thokking glitch (Said glitch prevented using the wall jump twice in a row).
Attatching to a wall now stops all horizontal momentum.
Renamed to mightyabl.lua to prevent confusion with mighty.wad
Potentialy some other stuff I cant remember. It's been a while since I last touched this thing.
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