Actually, not too much SSN's style, I mean that the shading is so good that it looks like sonicce. :\Uhm, too much like SSNs style? What do you mean?
Also the run frames are based off of super sonic, who is also floating on the ground.
XSpeedGodX said:I mean the shading is so good it looks like sonicce
To go along with the fixed colors, he'll also have super transformation frames and maybe other issues fixed if they are mentioned by other people, including the outline.
Yes, considering that was an error caused by color remap messing up.Does that include the shading error between S5 and T5?
I'm the one who made that. The second frame came out ugly, and I've always hated the shoes. So I left it as only one frame, just like the Super Sonic sprite that was done in SRB2 Christmas.
Off the top of my head, only Blade's (?) Metal Sonic wad uses it. Float is used by my Eggman wad, and slow fall is used by CZ64's Espio, I think. I believe no wad in the releases section uses glide, swim or no ability.Neo do you know how over used Double Jump is lately? If anything I'd say either try a custom ability or just wait till 2.1 and see if there's a better suited ability.
Off the top of my head, only Blade's (?) Metal Sonic wad uses it. Float is used by my Eggman wad, and slow fall is used by CZ64's Espio, I think. I believe no wad in the releases section uses glide, swim or no ability.
Where's the overuse?
I actually enjoy the sound effect. Anyone else bothered by it?
Also double jump was overused back in the day, and I'm sure that'll pick back up. I like the idea of giving him thok because he was made to emulate Sonic.
I could give him no ability, if that's still possible in SRB2 2.0