Jade Valley Zone NO!!!
Hydro Plant Zone YES!!!
Noxious Factory Zone YES!!!
Desolate Twilight Zone Meh... I don't care on this one.
Zero Ring Zone I don't care on this one either.
Zim's Base Zone KEEP
Grass Plateau Zone I... don't remember this one. @_@
Midnight Abyss Zone NO WAY!!!
Green Upheaval Zone NO
Starlit Warehouse Zone YES!!!
Jade Valley Zone
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This one is just boring. Once it's played about 3 times, it has no more new gameplay. I used to love it... now... GET IT OUT!!! (Yeah, same opinion as Neo and everyone else that said no.)
Hydro Plant Zone
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It was cool when it was just water, because I loved abusing the people trying to get air when I had the shield. ^_^ However, yeah, too much focus was on the shield. But , with the inclusion of the air area at the top now and the difficulty to get the shield, I love this level even more now!
Noxious Factory Zone
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YES. I love this one. It's just so cool. I don't know how to explain why it's neat. I guess it's appealing to the eye, and the gameplay just... works.
Desolate Twilight Zone
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I don't really care. It's not that fun, but it's not that bad either. I don't really see any faults in gameplay with this one, it just doesn't seem that amazing...
Zero Ring Zone
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Same feelings as Desolate Twilight Zone, but a bit more. This one's meant for a smaller netgame, so when you have a 10-person netgame like with Mystic it's really crowded. I guess enlarging it would be okay, and mabye adding something outside the normal area that is easier to access for Sonic. Knuckles and Tails rain supreme here, but mostly Tails. There's only bomb rings, so that means that it's no easier to hit Tails when he's flying up to the higher areas to get the goodies hard to reach for Sonic. Knuckles has a better access of the goodies than Sonic, though, but is put at a disadvantage with Tails because of his climbing on the wall, making him a easy target for bomb rings. Tails can just more easily fly out of the little pit in the middle better than Sonic and Knuckles. Put some rail in, I think, and it would be awesome, as you know everyone loves to see Tails die when shot with a rail in the air!
Zim's Base Zone
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This one's surprisingly fun, at least for me. It's pretty amusing with all the mad chaos on the bottom because of people with rail rings. However, it kinda sucks for the people in the higher area because when they're hitting springs they're awfully vulnerable to the rails from below.
Midnight Abyss Zone
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... *shudders* I hate this one soooooooooo much. Sure, the pit's smaller, but that doesn't matter as much. I just hate how there's auto rings in a low-gravity zone. The inclusion of the auto in the hallways makes it worse, I think, as well. Before, the auto was harder to reach, so not as much of it was being used. Now, every time a person jumps in the low gravity zone, a string of auto that's almost impossible to dodge is shot at them. I want this one to die soooo much.
Green Upheaval Zone
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This one's is bad, too. All the people do is just run around shooting random bomb and rail rings, hoping that they will eventually hit someone. It's not that fun whatsoever, especially if you're poor little slow Tails.
Starlit Warehouse Zone
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OMG, it is one of the zones I most love. Also, with the inclusion of its more darkness in OpenGL, it gives at least me some goosebumps when walking around without knowing who's going to strike next and from where. The problem is that the blacks are hard to see here. I don't know what to do... If you make it brighter then it'll take away that haunting factor. If you keep the darkness right now us black players are at an advantage towards the green-, light blue-, yellow-, white-... and all the other non-dark-colored players.
Okay, I'd like to have the rotation like this:
Thunder Citadel Zone
Starlit Warehouse Zone
Meadow Match Zone
Noxious Factory Zone
Hydro Plant Zone
Zim's Base Zone
Sapphire Falls Zone
Airborne Temple Zone
Desolate Twilight Zone
Zero Ring Zone
That would be soooo awesome!!!