Ever played Co-op/Competition and noticed this thing, that some players deem annoying, where one player loses all of their lives and decide to rejoin to try again?
(And it becomes even worse when for some reason you allow only one life, and when you're the host you don't even get to rejoin because it drops the netgame.)
Or maybe playersforexit is all and one player reached the end, but since there are more players alive that rejoin when they die and never reach the end, the level never ends?
This script makes players join the game dead with 0 lives if the gametype uses lives.
They will respawn on the next map change.
The yellow warning only appears on the first death (when you re/join and you are killed by the script), and does not appear again after that.
(And it becomes even worse when for some reason you allow only one life, and when you're the host you don't even get to rejoin because it drops the netgame.)
Or maybe playersforexit is all and one player reached the end, but since there are more players alive that rejoin when they die and never reach the end, the level never ends?
This script makes players join the game dead with 0 lives if the gametype uses lives.
They will respawn on the next map change.
The yellow warning only appears on the first death (when you re/join and you are killed by the script), and does not appear again after that.
Version 2:
New Intrusive™ screen telling newcomers that JOINDEAD is enabled and that rejoining will not respawn them.
Version 1:
Initial release
New Intrusive™ screen telling newcomers that JOINDEAD is enabled and that rejoining will not respawn them.
Version 1:
Initial release
Attachments
Last edited: