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Jam Sonic Thread (previously YAS)

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also since I'm here, jam sonic is still in concept fase and development hasn't started yet. development may be started in the future, but currently i barely have the time to update encore or continue heroes development, and this project is very low priority. and even if I did sprite it, i have absolutely no idea how it would play, custom physics is inherently a bad idea because it wouldn't fit the level design and would just feel out of place, and i can't go all complex in moveset either considering Sonic is supposed to be extremely simple (he didn't even have a jump ability in source material) and even then, Sonic has already been done countless times in SRB2

:dramahog::dramahog::dramahog::dramahog::dramahog:
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I always wanted hexhog :devastation::devastation::devastation::devastation::devastation:
 
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no
Post automatically merged:

also since I'm here, jam sonic is still in concept fase and development hasn't started yet. development may be started in the future, but currently i barely have the time to update encore or continue heroes development, and this project is very low priority. and even if I did sprite it, i have absolutely no idea how it would play, custom physics is inherently a bad idea because it wouldn't fit the level design and would just feel out of place, and i can't go all complex in moveset either considering Sonic is supposed to be extremely simple (he didn't even have a jump ability in source material) and even then, Sonic has already been done countless times in SRB2
:dramahog::dramahog::dramahog::dramahog::dramahog:
Post automatically merged:

:dramahog::dramahog::dramahog::dramahog::dramahog:
Post automatically merged:


I always wanted hexhog :devastation::devastation::devastation::devastation::devastation:
pretty sure the original on kirbs srb2 site if im not mistaken
 
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