gregory_house
Also known as TemporaryAl
Here's a simple Lua script to bring back ring, coin and monitor respawn in Co-op.
It adds two commands:
"respawnitemcoop" <boolean> lets you turn item respawn in coop on or off.
"respawnitemcooptime" <integer> lets you choose the desired respawn time (when collecting rings/coins, remember that respawn time starts after the sparkles disappear).
The script is pretty heavy, so it will probably cause lag on larger levels with a lot of rings and/or monitors, such as AGZ.
EDIT:Reverted to a simpler check that, while allowing some rings to not respawn under certain extreme conditions, keeps the game actually playable in mid-sized levels.
It adds two commands:
"respawnitemcoop" <boolean> lets you turn item respawn in coop on or off.
"respawnitemcooptime" <integer> lets you choose the desired respawn time (when collecting rings/coins, remember that respawn time starts after the sparkles disappear).
The script is pretty heavy, so it will probably cause lag on larger levels with a lot of rings and/or monitors, such as AGZ.
EDIT:Reverted to a simpler check that, while allowing some rings to not respawn under certain extreme conditions, keeps the game actually playable in mid-sized levels.
Attachments
Last edited: