Sometimes it can, though that's not a trait that's gone from more recent versions. Mostly the difference with newer versions, especially 2.2.x, is the amount of detail in the game has increased and the overall artstyle has shifted much more towards a 90's cartoon vibe. Older versions of SRB2 such as the Final Demo versions had a tendency for levels to not have a ton of detail built in and to mostly amount to flat, blocky locations that feel much more surreal, especially due to the lack of real slopes. You can get a similar feeling from playing a lot of DOOM levels.