I don't have any sprites yet, it says that in the message.sprites???
Yeah, I'm tryna make one, I have him and the basic abilities in the game I will add a few GIFs soon!Seems cool! Although I would like more of a proof-of-concept than just 2 screenshots of lua code.
NeatoYeah, I'm tryna make one, I have him and the basic abilities in the game I will add a few gifs soon!
What is lock-and-load Sonic?Quick update: I'm gonna see if I can use some character data from Sonic lock and load (by that I mean just import lock and load Sonic into srb2)
Edit: It's super hard to even run lock and load
What is lock-and-load Sonic?
It's really not that hard to just import Doom mod sprites into what is fundamentally another Doom mod.It's an fps sonic game primarly based off of doom eternal, that's all I know about it.
I will take your advice into account. it's the most useful advice I've ever gotten!It's really not that hard to just import Doom mod sprites into what is fundamentally another Doom mod.
Although, with the current course of this mod I think it'll probably get accepted by the skin of it's teeth. I recommend putting in the time to learn a bit more about the game and come up with some more original abilities using LUA. Also jesus christ the title does not need to be that long.
That sucks, but still change the name of the thread because it is too long.I will take your advice into account. it's the most useful advice I've ever gotten!
Post automatically merged:
I lost the pk3 file, so now I need to restart development.
A) Sonic: Lock & Load doesn't have any third-person sprites, sorry; B) they're both technically DOOM, but SRB2 is a different engine, so it's not a simple drag-and-drop.Quick update: I'm gonna see if I can use some character data from Sonic lock and load (by that I mean just import lock and load Sonic into srb2)