well he's probably gone now
maverick model 3d
well he is, kinda right, is the program a lot of people use for 3d models but on a custom character you have to have some kinda sprites for the model to replace, let alone the fact that it's far easier to just, not use a model.
So in order to avoid spriting with models you would need to prerender them, which is very much not exclusive to maverick, blender might be able to give artstyle accurate results with enough effort into shaders, but im more experienced with maverick so im just gonna show that
View attachment 84432
This is the screen you wake up to upon booting it up (as well as my taskbar, i guess)
View attachment 84433
In order to start your model you need a
primitave, which is a basic 3d shape, and they have settings mostly about the spread of verticies and level of detail, which are points where an angle on a model is, and what gets moved around in animation.
I suggest making sure you have less vertices and triangles, as that can make things easier, and to make sure they exist around joints like knees.
but what if you created something at just the right size and need to move it around?
View attachment 84434
Well, these, but what you're moving around needs to be selected first, (the stuff in red on the wireframe)
you can select different bits of triangles and verticies using the selection tools;
View attachment 84435
note that right click deselects stuff, and each selection tool selects different things as said when hovering your mouse over them (verts, triangles, shapes, then not selecting anything because we havent grouped this stuff under anything)
also holding shift adds to the selection without getting rid of anything
using the selection tools allow you to select parts of things and manipulate verticies in certain ways as well.
I think you can probably see how you could build something basic with this, so let's skip to that. (although there is a better kind of sphere that you can make, but i'd rather keep this short)
Now, I'm gonna call it quits here despite this being pretty much maybe even a bit below surface level, this is a very basic first look at this and you'd be right to ask for help, but hopefully this provides some ground so that you don't have to ask really big questions that people probably wouldn't want to answer