Those "idiots" would probably be the people who created Doom, since we inherited our map coordinate system from them. I understand that z may not be the up/down direction in other games, but in Doom, SRB2 and anything else using Doom's engine (or an edit of it), this is how it is.
Those "idiots" would probably be the people who created Doom, since we inherited our map coordinate system from them. I understand that z may not be the up/down direction in other games, but in Doom, SRB2 and anything else using Doom's engine (or an edit of it), this is how it is.
Also, P_InstaThrust can replace all current momentum and make it go in a set direction, P_Thrust is the same but it adds, and P_SetObjectMomZ sets Z momentum and adjusts it based off gravity.
These change player.mo.momx, player.mo.momy, and player.mo.momz, which are variables for momentum in a set axis.
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