Hellfire Health

[Open Assets] Hellfire Health v3.1.1

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Question: Does this work with these?



Because I have a feeling it doesn't.

Edit: Tried both with this, the lenient mod works just fine with it.

Edit 2: I wish ring keep worked with this, I like the health bar system, but I also like carrying my rings in-between levels, I don't know if you can make them work together, but if it's possible, and you want to do it, that would be cool.
Odd. My mod doesn't overwrite anything with ring collection, it simply just checks and changes the values upon damage or ring gain.
I'll look into it... ringkeep does seem to have a damage override, which might be causing conflicts, but that wouldn't make much sense.

EDIT: I've looked into it, and it seems to be a simple matter of load order. From testing on my own with the many other mods I use, I've found that my mod should be loaded first. I may still modify my mod a bit to attempt to disable ringkeep's damage code, but the ring keeping function still works.
 
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ParaKrei updated Hellfire Health with a new update entry:

V2 is coming!

Just wanted to post an update that a big update is coming soon that will add a big feature and two tools for more customization! A video will also be made that will go a bit more in-depth into these changes. Be on the look-out for V2!
I'll (hopefully) see you all soon!


[P.S. The reason why I say "hopefully" is due to how slow I am at creating videos, since I usually go in without a plan... so please be patient.]

Read the rest of this update entry...
 
ParaKrei updated Hellfire Health with a new update entry:

Version 2

The video finally finished processing, so now I can release V2!
I hope you all enjoy!
  • Health bars! They follow every player who has Hellfire Health enabled and can be disabled client-side and server-side! They will also scale with the max health and fill variables, and follow the skin settings.
  • MASSIVE refactor of mod internally (easier to read and modify now)!
  • Skin filters for both server and client; clients can set unique skin bans for them, along with special behaviors for...

Read the rest of this update entry...
 
The mod seems to screw up mods' death animations (Or maybe just DeltaChars') if the death type isn't an instakill (death pit), say, dying because of fire doesn't cause you to play the fire death animation.
 
ParaKrei updated Hellfire Health with a new update entry:

Version 2.2

Hello everyone! It's been a while since I've updated this mod... but I'm back with a new update!
This will (hopefully) be the last update to v2, as the next major update (v3) is already planned!
More about v3 later, let's get to the release notes!

  • **New client option!** Players can now choose if they want their main ring to be melted or not! The ring melt can be set with the "meltring" argument in "hellfire set" with either true/1/on (use...

Read the rest of this update entry...
 
As of 2.1, the whole script is unable to load at all thanks to an error in init.lua
1769831976577.png
 
ParaKrei updated Hellfire Health with a new update entry:

Version 3

Hello again, everyone! Sorry that it's been a while, some major stuff has happened to me ever since the last update, plus I was just waiting on a menu system for a while too, but I'm here now, with the menu update, as promised!
Now, without further delay, let's get into it!

  • The menu update! The one everyone (I think) has been waiting for! You can now set up EVERY setting through this interface, acting as an GUI for the console command, with the exact same functions...

Read the rest of this update entry...
Post automatically merged:

Hello everyone! As you probably saw, a new update just came out!
The mod page has also updated with it, so give the moderators some time to verify the post.
It'll be back shortly!
Post automatically merged:

As of 2.1, the whole script is unable to load at all thanks to an error in init.luaView attachment 182691
Huh... never seen that error before. Try V3 when the page is up and see if it still occurs. If it does, please come back here and send new screenshot of the error, and I'll fix it.
 
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Question, but can you add LegacyCream support in a future hotfix?
That version of Cream has a mechanic where if she gets hit with no rings, she gains an extra hit at the cost of Cheese

Currently, Hellfire bypasses that final hit, so you die upon losing all your hp 😔
 
Question, but can you add LegacyCream support in a future hotfix?
That version of Cream has a mechanic where if she gets hit with no rings, she gains an extra hit at the cost of Cheese

Currently, Hellfire bypasses that final hit, so you die upon losing all your hp 😔
Huh. Haven't heard of a Cream character before. "Legacy Cream" doesn't come up with anything while searching in Addons & More, so can you tell me (preferably through a link if possible) where I can find her?
 
Huh. Haven't heard of a Cream character before. "Legacy Cream" doesn't come up with anything while searching in Addons & More, so can you tell me (preferably through a link if possible) where I can find her?
My bad. Should've specified where you can find her...
Legacy Cream is available in the Soashi's Modded Planet server as a sort of exclusive character. She has yet to be released here in the MB, but its not hard to obtain the file either.

I will give you some quick pointers, though. Whether or not Cheese is available to Cream is dependent on a variable called CheeseLost.
1771816318284.png

It is set to zero upon spawn, meaning Cheese is available. So in theory, you could make a quick skin check for "cream" and set the variable to one when she gets hit with her last health point.
 
My bad. Should've specified where you can find her...
Legacy Cream is available in the Soashi's Modded Planet server as a sort of exclusive character. She has yet to be released here in the MB, but its not hard to obtain the file either.

I will give you some quick pointers, though. Whether or not Cheese is available to Cream is dependent on a variable called CheeseLost.
View attachment 184080
It is set to zero upon spawn, meaning Cheese is available. So in theory, you could make a quick skin check for "cream" and set the variable to one when she gets hit with her last health point.
Ah, I see. I'll put in a check next update/hotfix. Considering that the mod is currently not public though, I'm a little uncertain about putting in the variable. Is the Discord server public?
 
Ah, I see. I'll put in a check next update/hotfix. Considering that the mod is currently not public though, I'm a little uncertain about putting in the variable. Is the Discord server public?
Yeah, you can join in by typing goatsanctuary in Discord's add a server feature. Though, I was referring to the srb2 server on the Master Server. Its usually at the top of the server list so it shouldn't be too hard to find.
 

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