Hello everyone! It's been a while since I've updated this mod... but I'm back with a new update!
This will (hopefully) be the last update to v2, as the next major update (v3) is already planned!
More about v3 later, let's get to the release notes!
- New client option! Players can now choose if they want their main ring to be melted or not! The ring melt can be set with the "meltring" argument in "hellfire set" with either true/1/on (use melted ring) or false/0/off (use stable ring).
- Client lists have been upgraded! Players can now disable the death jingle and hurt sound per character, and Hellfire Health will automatically make the list and entries if they are missing!
- The server list has been implemented! Server owners and admins can now ban characters from using skins
- server-wide! Admins can also let players bypass the server list, and the console variable "hellfire_useSrvList" now actually works! Unfortunately, I have not found out how to do proper saving of a server-only feature to a file, so server owners will have to setup an ability to save themselves (I recommend just putting in the commands into a autoexec.cfg).
- Squashed bugs! Three bugs are fixed in this release, specifically: 1. Health bars sometimes persisted even after player death. 2. Special death animations will actually play now! 3. Fixed an annoying, persistent desync that occurs when getting hit with a shield.
- Code cleanup! Users won't notice this (hopefully), but some more code was cleaned up to make it easier to modify and read!
- More special mod support! Overtime, I've been (secretly) adding in some special compatibility for certain mods, and a new one was just added! The mod page will list out these compatibilities when v3 comes out... speaking of which...
Version 3 will start development once I get some stuff in order, as it's the
menu update! I have yet to find a good menu to use, but once I do, v3 will be made. I hope you all enjoy this release, and have a great day! I'll see you all next time!