Snowy
PersistantRubine/Void
Oh boy, my first submission, and it's my first (Albeit short) map, too!
Originally made to be a three act zone, the second act was scrapped in favor of releasing act 1 and the boss on their own. Greenflower Forest is an 'alternative take' on GFZ, taking place within a forest that Sonic hopes to use to try and elude Robotnik on his way to the next Zone.
Within Act 1, parkour through the forest's trees.
Within the Boss act (Still is Map 3), battle the doctor on the tops of cut-down trees, using them to gain height and strike!
Update 1
Oh boy, first update already! From what feedback I've gotten so far, I decided to spend some time going back and changing things that I felt I could do easily- So what exactly has changed?
Some rings have been added, some badniks added and moved about, item monitors placed, platforms moved about, etc etc.
The 'Major' change is that the second path no longer leads to the spiral tree group's start, instead being an alternative quick route if you feel you can't platform your way faster than you can run.
The level has also been given a slight smoothing, and may or may not have been fed chemicals to make it's 'rooms' a bit bigger.
Hopefully, these changes work to make the map somewhat more enjoyable.
Edit; Realized a SINGLE tree off the main path was still defined as a pit. Fixed!
Originally made to be a three act zone, the second act was scrapped in favor of releasing act 1 and the boss on their own. Greenflower Forest is an 'alternative take' on GFZ, taking place within a forest that Sonic hopes to use to try and elude Robotnik on his way to the next Zone.
Within Act 1, parkour through the forest's trees.
Within the Boss act (Still is Map 3), battle the doctor on the tops of cut-down trees, using them to gain height and strike!
Update 1
Oh boy, first update already! From what feedback I've gotten so far, I decided to spend some time going back and changing things that I felt I could do easily- So what exactly has changed?
Some rings have been added, some badniks added and moved about, item monitors placed, platforms moved about, etc etc.
The 'Major' change is that the second path no longer leads to the spiral tree group's start, instead being an alternative quick route if you feel you can't platform your way faster than you can run.
The level has also been given a slight smoothing, and may or may not have been fed chemicals to make it's 'rooms' a bit bigger.
Hopefully, these changes work to make the map somewhat more enjoyable.
Edit; Realized a SINGLE tree off the main path was still defined as a pit. Fixed!
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