I guess I'll just have to learn how to code in C? If all fails I'll just stick to level design. =/
Oh man, I cant wait to see the forums orgasm with loads of lua scripts. Speaking of which can someone help me with messing with socs?
Oh man, I cant wait to see the forums orgasm with loads of lua scripts. Speaking of which can someone help me with messing with socs?
If anything, the first thing I'll be looking into is the possibility of making new multiplayer gametypes on top of Cooperative. If that can be done, it'll be raining with Lua scripts from me.
And when the 2.1 will be released? In October 2012?
Okay...My rating of this: 7/10.
So you're rating four pictures showing a few features that are going to be added? *sigh*My rating of this: 7/10. It's very good and i like it. And when the 2.1 will be released? In October 2012?
There's no new netcode. They're just fixing bugs that were caused by other new features in 2.1.My biggest interest, however, is the new netcode. What exactly is being changed? Will it play more like 2.0.6, or more like CS? Either way, I hope you guys fix that god-awful joinlag. It destroys my server, and I'm sure I'm not the only one.
Yes. Well, maybe new features are being made, but if the bugs are fixed, they won't necessarily wait until those new features are done.^ So, what you're saying is that there are no new features currently being made, just mainly bugfixes.
Actually, a little less than three years. Which is about as long as 2.1 has been taking until now. That's just the pace at which development runs among volunteers.(You know how lazy SRB2 devs can be.. :P 4 years for 2.0.0?)
(You know how lazy SRB2 devs can be.. :P 4 years for 2.0.0?)