• Do not use Works in Progress as a way of avoiding the releases system! Works in Progress can be used for sharing early betas and for getting suggestions for improvement. Releases of finished content are not allowed in this forum! If you would like to submit a finished addon, click here for instructions on how to do so.

Emerl SRB2

Ok final count, I believe emerl has 70 moves rn
Hold on, 70 moves?
The planned moveset only has 45 (42 if you don't count moves with identical animations). Or do you mean animations? Or are there more moves that we're not aware of? What a mystery...
 
Hold on, 70 moves?
The planned moveset only has 45 (42 if you don't count moves with identical animations). Or do you mean animations? Or are there more moves that we're not aware of? What a mystery...
It’s 70 moves as in 70 moves, no subtext
 
70 Moves probably includes Ground and Air variations of the Shot, Power and Trap abilities, as well as the Air Actions (7 Skills)

There's a total of 10 characters in Sonic Battle (Sonic, Tails, Knuckles, Amy, Cream, Rouge, Shadow, Chaos, Gamma and Emerl).

7 x 10 is 70.

Am I correct? Or am I missing something?
 
70 Moves probably includes Ground and Air variations of the Shot, Power and Trap abilities, as well as the Air Actions (7 Skills)

There's a total of 10 characters in Sonic Battle (Sonic, Tails, Knuckles, Amy, Cream, Rouge, Shadow, Chaos, Gamma and Emerl).

7 x 10 is 70.

Am I correct? Or am I missing something?
I believe SONIcsez1234 said that trap moves are not going to be added (the ones already drawn are "just for fun").
 
FR last animation for basegame then just mod support/fx
DRILL.gif

Post automatically merged:

I believe SONIcsez1234 said that trap moves are not going to be added (the ones already drawn are "just for fun").
btw I can just lie
 
Last edited:

Who is viewing this thread (Total: 3, Members: 0, Guests: 3)

Back
Top