Aquavine
📀🌻Frutiger Aero enjoyer :3🌻📀
Or maybe because of SA’s sonic slightly different gravity, when at the orca chase sequance there’s jump panel that tosses SA-S over the booster, and there’s nothing I can do about it, because it works fine with every other character but SA-S, and If changed it to work with SA-S then it wouldn’t work with literally every other character in existance. And I’m not putting two booster next to each other because it looks ugly. :< If character has it’s own gravity, then there’s a 100% chance that you can straight up skip the whole section the problem occurs in.nvm, I think it either got fixed itself or it was jast an xmomentum bug that missaligned springs. Because I use Sa Sonic for it and I just went off track from going too fast or smth, I even went back to norm Sonic and it still happened. Idk though
In the whole N.E.C campaign there’s only one singlular spring chain, and it’s just two pillars extremely close to each other. And I placed springs in such way that you won’t be able to miss them if you just go with the flow. So I’m clean here for sure.Actually I think it might be in your NEO Emerald Coast though, you should probably test that or at least make the hitbox bigger just in case. Because many chars have different Sizes and can cause many bugs that mess up the game intirely