LunarRay
Member
After voicing the announcer and retiming tracks for the current DaytonaKart release by Latius, eons of running the "LunarUSA" servers, and a ton of other escapades, I think it is time to release some of the custom content I host in an MB release.
Introducing extended DaytonaKart support for custom track packs, as well as a port of TelosTurntable's infamous SRB2 mod no rational human being ever asked for.
Over twenty track packs have been timed, using a process of timing identical to what me and MrNin did for the current revision of the official DaytonaKart. The zip file below contains a slew of redone .soc files named after the respective track packs they were designed for, meant for making the tracks compatible with Daytona Kart's arcade timer. Just load them up after the particular pack they were made for. You are also free to package the .soc files in your own pk3/wad file if you are the official track pack author (I am now updating or re-timing like 5 of these things every so often so please do), or are trying to run your server/game with less than 100 .soc files.
WARNING: YOU MUST LOAD THESE SOC FILES WITH AND AFTER THEIR RESPECTIVE TRACK PACKS, AS WELL AS MATCHING THE VERSION. FAILURE TO DO SO MAY RESULT IN BRUH FACES, UNFAIR TIMERS MEANT FOR A REVISION OF A TRACK, AND OTHER ISSUES.
In addition to that, I have committed the MB release equivalent of a wartime atrocity by porting the smaller "bees" featured in "A Mod That Ruins SRB2". Queue up a track like Honeybee Industries and have an the eye of a "researcher" and you can tell what a difference this mod makes ;)
List of Track Packs that now natively support Daytona Kart, removing the need for my SOC support:
Adventurer's Agency
Spark Cup (The result of Daytona Kart fever many moons ago. This is an oldie but goodie.)
Introducing extended DaytonaKart support for custom track packs, as well as a port of TelosTurntable's infamous SRB2 mod no rational human being ever asked for.
Over twenty track packs have been timed, using a process of timing identical to what me and MrNin did for the current revision of the official DaytonaKart. The zip file below contains a slew of redone .soc files named after the respective track packs they were designed for, meant for making the tracks compatible with Daytona Kart's arcade timer. Just load them up after the particular pack they were made for. You are also free to package the .soc files in your own pk3/wad file if you are the official track pack author (I am now updating or re-timing like 5 of these things every so often so please do), or are trying to run your server/game with less than 100 .soc files.
WARNING: YOU MUST LOAD THESE SOC FILES WITH AND AFTER THEIR RESPECTIVE TRACK PACKS, AS WELL AS MATCHING THE VERSION. FAILURE TO DO SO MAY RESULT IN BRUH FACES, UNFAIR TIMERS MEANT FOR A REVISION OF A TRACK, AND OTHER ISSUES.
In addition to that, I have committed the MB release equivalent of a wartime atrocity by porting the smaller "bees" featured in "A Mod That Ruins SRB2". Queue up a track like Honeybee Industries and have an the eye of a "researcher" and you can tell what a difference this mod makes ;)
List of Track Packs that now natively support Daytona Kart, removing the need for my SOC support:
Adventurer's Agency
Spark Cup (The result of Daytona Kart fever many moons ago. This is an oldie but goodie.)
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