742mph
My work is never done yet
I'm not ADHD as far as I know, but I do get bored rather easily when there's no homework or large SRB2 projects to keep me busy. As a result, I came up with this neat little character ability that could be used in some interesting ways. Enjoy!
All of my custom character abilities are free to use in any character WAD as long as credit is given. After all, they exist only to be used, don't they?
The .zip file with the character ability name contains the SOC for the control object, and the .zip file with "test" before the ability name contains a modified copy of sonic.plr which demonstrates the ability.
The Stomp Attack allows a character to shoot straight downwards toward the ground as their mid-air ability. This can be used to send a character to the ground quickly instead of falling down, which is quite slow by comparison, in order to save time, or to bounce off of enemies or other destroyable objects, allowing a character to soar high into the air and over dangerous obstacles. Monitor bouncing: now with no skill required.
You can change the VAR1 of frame 2010 to modify the force of the attack, and therefore how much rebound it has. The default value is -25. If the value is positive instead of negative, the player will be shot upwards instead of downwards.
All of my custom character abilities are free to use in any character WAD as long as credit is given. After all, they exist only to be used, don't they?
The .zip file with the character ability name contains the SOC for the control object, and the .zip file with "test" before the ability name contains a modified copy of sonic.plr which demonstrates the ability.
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