Character Voice Library

[Open Assets] Character Voice Library 1.0

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TheOneGoofAli

Retro Windows Enjoyer
TheOneGoofAli submitted a new resource:

Character Voice Library - Access skin-specific sounds with ease.

This script eases access to sounds that are used by each individual character currently loaded.
  • Store a sound as a local for use later.
    • Example: storing Sonic's gloat.
      • local songloat = CharVoiceLib.GetSkinSFX(skins["sonic"], "gloat")
  • Get a table of the character's sounds.
  • Includes recreations of K_PlayAttackTaunt and K_PlayBoostTaunt, as well as a version for the hurt sounds too, with...

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Post automatically merged:

Example script down here, oop.
 

Attachments

  • KL_CharVoiceLibExample.lua
    1.2 KB · Views: 114

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