BuddyEx

BuddyEx v1.2

How do you add golden metal sonic?
1.Enable the BuddyEX addon
2.Check the Multiplayer colors you can use. It is easily done by going into Multiplayer option. There may be a Gold color,or you can alternatively use Yellow.
3.Go into the game and type "bothelp" in the Console. It will teach you how to add bots in diffrent colors.


Or you can just type "addbot_metal yellow"
in the Console and ignore the steps.
 
how do i make to the bots spawn in the start of the game whiour bening the team heroes like have a save for them or not ?
(sorry i say something worng is bc i am brazilian)
 
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Inspired by foxBot, combining the code of buddy.lua by Jimita and ExAI by CobaltBW, comes BuddyEX!


This mod allows anyone, in single-player or multiplayer, to add in object-based bots into the game which will follow you around and assist you on your adventures. Simply type addbot [skin, color] into the console to give yourself a buddy.
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You can add more than one bot too! How many you can have at one time is only capped by the buddy_limit command, which can be set to pretty high values. Just try not to lag yourself out!
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But that's not all, you can even swap between your bots too! Just press Weapon Next or Weapon Prev, and you'll instantly change your character to the next or previous bot in your party. Use the nextbot and prevbot commands if you'd rather use a different button for swapping!
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If you don't want a bot anymore, you can use the delbot command to remove any of them. Enter in a number after the command to select a specific bot to get rid of.
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Custom characters are supported too! Some may work better than others, and not all of them are perfect, but you can still easily create the team of your dreams!
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As a bonus for those playing single-player, Team Sonic has been added to the character select screen! Relive the glory days of Sonic Heroes as you play through the game as this classic ragtag team of three.
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You can use the stalkbot to spectate one of your own bots. It's not very useful for anything other than debugging, but you can use it if you want.

buddy_attack and buddy_seekdist are commands inherited from ExAI and can only be set by a netgame host. While they can be adjusted, it's usually just best to leave alone.

buddy_debug is used to print debug information about the bot AI, again from ExAI. It's recommended not to use this one at all unless you wanna get a better idea of how the bot AI works.

Since these bots are fake player objects, not every single interaction will play out as you think. I tried my best to get it as close as possible, but not everything is perfect.

Not all custom characters will be supported, nor will I be taking requests on who to support next. Characters like Tails Doll or Kirby have too complicated followmobj set ups to be worth porting over. As long as a character has vanilla abilities and no followmobj (or a vanilla one), they will be supported out of the gate. Otherwise, there may be a few inconsistencies.

Modern Sonic as a bot will cause an error upon destroying an enemy. There is no way for me to fix it sadly. But, the error will only pop up once and not affect gameplay, so you can simply ignore it when it happens.
 
attachment.php

Inspired by foxBot, combining the code of buddy.lua by Jimita and ExAI by CobaltBW, comes BuddyEX!


This mod allows anyone, in single-player or multiplayer, to add in object-based bots into the game which will follow you around and assist you on your adventures. Simply type addbot [skin, color] into the console to give yourself a buddy.
attachment.php

attachment.php

attachment.php



You can add more than one bot too! How many you can have at one time is only capped by the buddy_limit command, which can be set to pretty high values. Just try not to lag yourself out!
attachment.php



But that's not all, you can even swap between your bots too! Just press Weapon Next or Weapon Prev, and you'll instantly change your character to the next or previous bot in your party. Use the nextbot and prevbot commands if you'd rather use a different button for swapping!
attachment.php



If you don't want a bot anymore, you can use the delbot command to remove any of them. Enter in a number after the command to select a specific bot to get rid of.
attachment.php



Custom characters are supported too! Some may work better than others, and not all of them are perfect, but you can still easily create the team of your dreams!
attachment.php



As a bonus for those playing single-player, Team Sonic has been added to the character select screen! Relive the glory days of Sonic Heroes as you play through the game as this classic ragtag team of three.
attachment.php



You can use the stalkbot to spectate one of your own bots. It's not very useful for anything other than debugging, but you can use it if you want.

buddy_attack and buddy_seekdist are commands inherited from ExAI and can only be set by a netgame host. While they can be adjusted, it's usually just best to leave alone.

buddy_debug is used to print debug information about the bot AI, again from ExAI. It's recommended not to use this one at all unless you wanna get a better idea of how the bot AI works.

Since these bots are fake player objects, not every single interaction will play out as you think. I tried my best to get it as close as possible, but not everything is perfect.

Not all custom characters will be supported, nor will I be taking requests on who to support next. Characters like Tails Doll or Kirby have too complicated followmobj set ups to be worth porting over. As long as a character has vanilla abilities and no followmobj (or a vanilla one), they will be supported out of the gate. Otherwise, there may be a few inconsistencies.

Modern Sonic as a bot will cause an error upon destroying an enemy. There is no way for me to fix it sadly. But, the error will only pop up once and not affect gameplay, so you can simply ignore it when it happens.
Like this mod,Sonic Heroes in 2.2
 
There's a weird bug with Team Sonic. if you add an extra buddy and switch to them, when sonic teleports back to you, an extra "bot" (it's in quotations because it has no AI, so it's not really a bot) of Sonic will spawn. switching back to sonic will get rid of it, but once you switch back to the buddy you added, he'll appear again once Sonic teleports to you. I nicknamed this glitch "Phantom Sonic", a reference to FNaF 3's phantom animatronics, and "Ben Sonic", a reference to the Zelda creepypasta Ben Drowned.
Possible SRB2 creepypasta anyone?
 

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