Battle Mod JAB Edition

[Open Assets] Battle Mod JAB Edition V1.3.6

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JABSphere94

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JABSphere94 submitted a new resource:

Battle Mod JAB Edition - a version of battle mod no one asked for...

Hi

This is just some edits I made to battle mod 9.3 plus some things from Jab Patch (no wall combos...for now)

If you have no idea what battle mod is please check out the original

- replaced some P_TeleportMoves

- removed dodge roll code

- Slightly edited jump physics

- Guard start up sprites changed
- Guarding a projectile effects the...

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JABSphere94 updated Battle Mod JAB Edition with a new update entry:

update 1.2 JAB reluctantly nerfs tails swip

- Sonic now spawns with most of his thok speed charged rather then none

- can now hold jump during piko spin to gain more height

- tail swipe has more end lag while in the air

- tail swipe projectile hitbox height slightly reduced

- fixed some bugs regarding analog mode

- increased explosive punch's thrust a little bit

- Armageddon shield ability now has invulnerability frames during the charge time

- parrying a player during Armageddon shield's ability charge removes the shield

-...

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JABSphere94 updated Battle Mod JAB Edition with a new update entry:

v1.2.1 JAB realizes just how op tail swipe is and nerfs it again

- tail swipe cooldown slightly increased

- tail swipe end lag slightly increased

- tail swipe projectiles no longer bounce off of players in invulnerability frames

- tail swipe projectiles are removed when Tails takes a hit

- added control point and diamond in the rough support to some of the arena maps because I can

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JABSphere94 updated Battle Mod JAB Edition with a new update entry:

update 1.3 control points and some small changes

- explosive punch can now knock back players that are in invulnerability frames

- fixed a bug where Sonic can keep his spindash charge by using parry

- reduced the height of Amy's hammer hitbox a little

- Metal Sonic can no longer use his battle ability during ring spark field

- gametype control point can now spawn up to 2 control points rather then just 1

- when players bump into each other it adds 2 seconds to there losstime

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JABSphere94 updated Battle Mod JAB Edition with a new update entry:

Update 1.3.1 some bug fixes and tweaks

- respawn death penalty caps out earlier in control point if there are less players

- reduced ring spark field's duration by 1 second
- added a small startup effect to ring spark field
- fixed auto using shield ability's during ring spark field

- energy shots now requires overheat to be below 80 for its speed to be doubled

- fixed errors involving battle collision with non player objects

- fixed control point 2 capture not being reset on player death

- tumble ends early if a player hits...

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JABSphere94 updated Battle Mod JAB Edition with a new update entry:

Update v1.3.4 new gimmick: ring chip damage, and battle spheres

- power springing is nerfted while holding the flag/diamond

- dashmode's sweet spot attack decreased to 1 defense increased to 2

- reduced max charge of spindash if holding flag/diamond

- rings now take chip damage to collision based attacks (loosely inspired by ring racers)
- collision attacks cannot be blocked if the defender has no rings but the attacker does
- rings take chip damage to projectiles that are blocked

- added new collectable battle spheres

- when a players has battle...

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JABSphere94 updated Battle Mod JAB Edition with a new update entry:

Update v1.3.6 ring chip damage rework and wall combos

- rings will drop from ring chip damage

- wall combos added

- fixed dashmode spawning turbulence from no speed

- dashmode now deals deal twice as much ring chip damage

- fixed players getting stuck in solid collision objects

- fixed hitboxes and ring spark field popping team boxes

- nerfed "amy tech" again

- players don't take ring chip damage if finished from a race

- players can get battle spheres from checkpoints

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