Uh, that's already the case? Did you download the .zip? You shouldn't be loading Cameo Amy and Mania Amy together anyway as they conflict with each other.and that way we can choose what amys we want in our game
What was fixed? I was getting a Lua error before whenever jumping out of Birdie Flight, and it seems to be there still. The filename is still "CL_ModernAmy-v2.wad", was the wrong version uploaded? If this is the correct version, I have some thoughts about things I feel still need fixing below:Rascally Rosy updated Amy Rose Pack with a new update entry:
Quick Update
Read the rest of this update entry...
I really like the new sprites, I just think Modern Amy as a whole still needs some polishing, like the amount of hearts Piko Grapple spawns (I get framerate hitches and the sheer mass of hearts blocks the camera), and the sprite offsets when in her alternate moveset, when she's jumping she goes all over the place.
Speaking of Piko Grapple, I'm having a lot of problems with it when slopes are involved, if there's a slope in between Amy and her target she will land on it and cancel the dash, performing a hammer flip or running into the enemy. Moving grappled enemies on slopes is really dangerous, as the slope seems to push enemies into Amy and damage her.
Edit: Also sometimes this happens?
Speaking of Piko Grapple, I'm having a lot of problems with it when slopes are involved, if there's a slope in between Amy and her target she will land on it and cancel the dash, performing a hammer flip or running into the enemy. Moving grappled enemies on slopes is really dangerous, as the slope seems to push enemies into Amy and damage her.
Edit: Also sometimes this happens?
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