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ALDC (Adventure level design collab) W.I.P Thread

Ill have to write this in the Q&A later, But fell free to do a similar thing to what you did with Neo Emerald Coast. I believe a hybrid will work just as well!
Thanks for bringing this up actually.
I wish I could do something for this collab, but as I said earlier I’m dry as desert when it comes to ideas for original stages, and knowing me it will probably take like 3-5 months just to push out a single stage out. (And it will probably just be like 3 minutes long like my almost every map.) BUT, I was thinking about making a map pack that’s based of cyberspace concepts, such stage will simply reuse stage themes, but only so I could focus on the level design more, it might be a slim chance that I will do something like that, but you never know for sure. :knuxsmug: (I also have no idea if you even played N.E.C so just liking the addon page will be enough evidance for me, I remember that you really looked forward to playing it and that’s why I want to know if you played it.) But after knowing that I won’t have to hold back the level design for vanilla characters, I might actually try doing something for this collab!
Yeah I don't want the file size to be 100MB or over, ether LOL
(The purest reaction of my 700 mb addons folder.)
 
I wish I could do something for this collab, but as I said earlier I’m dry as desert when it comes to ideas for original stages, and knowing me it will probably take like 3-5 months just to push out a single stage out. (And it will probably just be like 3 minutes long like my almost every map.) BUT, I was thinking about making a map pack that’s based of cyberspace concepts, such stage will simply reuse stage themes, but only so I could focus on the level design more, it might be a slim chance that I will do something like that, but you never know for sure. :knuxsmug: (I also have no idea if you even played N.E.C so just liking the addon page will be enough evidance for me, I remember that you really looked forward to playing it and that’s why I want to know if you played it.) But after knowing that I won’t have to hold back the level design for vanilla characters, I might actually try doing something for this collab!

(The purest reaction of my 700 mb addons folder.)
I did play Neo emerald coast! I got busy and forgot to like it, and give a review. which I will soon.

And you know. this collab aint going anywere until at least sometime next year. you got plenty of time to think of something unique for a stage if you end up joining. I can always help too!
 
I did play Neo emerald coast! I got busy and forgot to like it, and give a review. which I will soon.
Gonna wait for that day... :knuxsmug:
And you know. this collab aint going anywere until at least sometime next year. you got plenty of time to think of something unique for a stage if you end up joining. I can always help too!
Alright then! (Does the remake of that one bonus green hill stage counts? Nah though, I rather make something brand new for it anyways.)
 
Gonna wait for that day... :knuxsmug:

Alright then! (Does the remake of that one bonus green hill stage counts? Nah though, I rather make something brand new for it anyways.)
What just happened to him?! :devastation: What did bro do for him to get banned?!
 
If @MrBoingBD's ban appeal gets somehow approved, and this collab won't get canned, then if someone is still interested in making a map for this collab then you could use blue springs to make some neat SA styled platforming sections, this could maybe be used for some alt pathways or secrets. When homing onto a blue spring just hold the jump button to retain your jump movement and gain extra height!
srb20108.gif

I hope this will be the reason for creating some really cool platforming sections!​
 

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