SWP (SRB2)
Member
Edit: So I decided to update a few things on the front page for this level pack, first of a new link, and well that's about it. Not much work has been done on it recently, but I will try to release the betas and the final when I said I was going to do it.
Beta Demo: June 2007 (This month)
Beta Version: July 2007
Final Version: August 2007
The new link is here:
http://www.supersanctuary.net/srpgp/ffh/download.php?file=f0d3a31a2d2fd962df39c461d4a98f02
Last edited by SWP (SRB2) on Sun Apr 08, 2007 5:36 pm; edited 4 times in total
ACZCMFZ level pack: Progress: Inspired by camoman. (Edit)
Altered Canyon Zone: 95%
Altered Canyon Boss: 95%
ACZ-CMFZ Path: 5%
Cold Metal Factory Zone: 5%
Note: 95% means that is done, or really close to done, that 5% is for possible edits or changes that may be made to the level before the final version is released. Also these are estimates to give you a general idea of how complete a zone is. (EDIT)
Edit: You have been waiting long enough, so here is the Alpha demo for my two level level pack, I didn't register at sendspace, not yet. So without further ado here is the download link for my first level, yes it has bugs.
Link: http://www.sendspace.com/file/7ajow9
Topic change: Altered Canyon Zone (Single-Player) Preview.
Now called: ACZCMFZ Level pack:(Work in progress)Alpha is here!!
A bit of a preview for my first level, not including my tutorial level, I still need to do some work, and am awaiting answers to some of my questions before release, but here is a preview with some screenshots. It's long, designed to have 1 long act and then a second act with is basically the boss, with a path leading to the arena, so without further ado, here is some screenshots.
1:
Trippy crinkled wall, really trippy.
2:
Nothing says water like a blue cave, a mistake at first but decided to keep it, it's cool, and makes the room feel cool, and humid.
3:
Midway terminal, about halfway through the level.
4:
Roll through the illuminated climb to the top, Samus Aran style.
5:
What perilous challenges await sonic past this here ridge, play the level to find out.
A few things, the level is almost done, so I figured before release to put things here as a preview, cause I always wanted to do so, also it's designed to be like your standard first level, lot's of rings, not so hard, linear, it's supposed to get noobs used to things that you might find in my future levels, it's my first map, so some first map stereotypes may apply. Also I may not completely debug it before release, so if you find a glitch, well too bad. That's all tell me what you think, and be ready for release soon. (Edit: Number repair.)
Beta Demo: June 2007 (This month)
Beta Version: July 2007
Final Version: August 2007
The new link is here:
http://www.supersanctuary.net/srpgp/ffh/download.php?file=f0d3a31a2d2fd962df39c461d4a98f02
Last edited by SWP (SRB2) on Sun Apr 08, 2007 5:36 pm; edited 4 times in total
ACZCMFZ level pack: Progress: Inspired by camoman. (Edit)
Altered Canyon Zone: 95%
Altered Canyon Boss: 95%
ACZ-CMFZ Path: 5%
Cold Metal Factory Zone: 5%
Note: 95% means that is done, or really close to done, that 5% is for possible edits or changes that may be made to the level before the final version is released. Also these are estimates to give you a general idea of how complete a zone is. (EDIT)
Edit: You have been waiting long enough, so here is the Alpha demo for my two level level pack, I didn't register at sendspace, not yet. So without further ado here is the download link for my first level, yes it has bugs.
Link: http://www.sendspace.com/file/7ajow9
Topic change: Altered Canyon Zone (Single-Player) Preview.
Now called: ACZCMFZ Level pack:(Work in progress)Alpha is here!!
A bit of a preview for my first level, not including my tutorial level, I still need to do some work, and am awaiting answers to some of my questions before release, but here is a preview with some screenshots. It's long, designed to have 1 long act and then a second act with is basically the boss, with a path leading to the arena, so without further ado, here is some screenshots.
1:
Trippy crinkled wall, really trippy.
2:
Nothing says water like a blue cave, a mistake at first but decided to keep it, it's cool, and makes the room feel cool, and humid.
3:
Midway terminal, about halfway through the level.
4:
Roll through the illuminated climb to the top, Samus Aran style.
5:
What perilous challenges await sonic past this here ridge, play the level to find out.
A few things, the level is almost done, so I figured before release to put things here as a preview, cause I always wanted to do so, also it's designed to be like your standard first level, lot's of rings, not so hard, linear, it's supposed to get noobs used to things that you might find in my future levels, it's my first map, so some first map stereotypes may apply. Also I may not completely debug it before release, so if you find a glitch, well too bad. That's all tell me what you think, and be ready for release soon. (Edit: Number repair.)