Description
This lets you play with SRB2 1.09.4's weapon system.
If you never played 1.09.4, here is a quick description: you don't have ammos, instead you only use rings to shoot, however, you have a timer that lets you use the weapons you get as much as you want for a period of time. If you got several weapons, their effects will combine, enabling enhanced weapons such as automatic rail rings, scatter bounce rings, or even automatic scatter rail explosion rings.
In addition, you can also download OldMultiplayerLevels.wad and play in the match/CTF/race levels from 1.09.4. Note that the archive contains Zim's Base Zone as a separate wad because of its size (you can play without it though).
Details
Please note that not all combinations are possible, for instance explosion bounce rings or explosion grenade rings will simply explode like a regular explosion ring, as well as grenade rail rings will just shoot a rail ring. Automatic and scatter are always compatible with other weapons though.
By default, weapon ammos only spawn where weapon panels would normally be located. This behavior can be avoided using a console variable.
Variables
More console variables may come later, mainly to allow a better balancing and switch between the old/new weapon system.
This lets you play with SRB2 1.09.4's weapon system.
If you never played 1.09.4, here is a quick description: you don't have ammos, instead you only use rings to shoot, however, you have a timer that lets you use the weapons you get as much as you want for a period of time. If you got several weapons, their effects will combine, enabling enhanced weapons such as automatic rail rings, scatter bounce rings, or even automatic scatter rail explosion rings.
In addition, you can also download OldMultiplayerLevels.wad and play in the match/CTF/race levels from 1.09.4. Note that the archive contains Zim's Base Zone as a separate wad because of its size (you can play without it though).
Details
Please note that not all combinations are possible, for instance explosion bounce rings or explosion grenade rings will simply explode like a regular explosion ring, as well as grenade rail rings will just shoot a rail ring. Automatic and scatter are always compatible with other weapons though.
By default, weapon ammos only spawn where weapon panels would normally be located. This behavior can be avoided using a console variable.
Variables
More console variables may come later, mainly to allow a better balancing and switch between the old/new weapon system.
- manyweapons: When on, all weapon ammos will spawn. Defaults to off.
- oldexplosions: When on, bombs and grenades explode in a 1.09.4 fashion. Defaults to on.
Attachments
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