It's all about those big netgames huh?
Rotate.pk3 lets you have the big lobby,
but without
everyone fighting for first.
Commands and Variables:
A player is rotated when the
ingamecap is reached and someone is waiting to
enter the game. Rotate.pk3 also prints a message for waiting players, telling
them which position in queue they are at. The longest playing player is rotated
out of the game at the end of the current or next race (not intermission/vote),
and the first player in queue enters the game.
For Programmers:
Special thanks to wolfs for complaining about large netgames so much.
Please report bugs, I don't like having them!