SRB2 Message Board  

Go Back   SRB2 Message Board > Archived > Outdated Releases (2.0.X) > Levels (2.0.X)

Thread Tools
[SRB2 Kart] Darkvile Castle Kart Details »»
[SRB2 Kart] Darkvile Castle Kart
Version: 1.0.3, by Simsmagic (i 2 i) Simsmagic is offline
Developer Last Online: Jul 2020

Version: SRB2 Kart Rating:
Released: 06-25-2011 Last Update: 06-25-2011 Favourites: 1
Multiplayer Levels Re-Useable Content

This is a relatively short Mario Kart level that I made after playing the levels that FawfulFan and D00D64 made. It takes place in Eggman's stormy castle and it's pretty easy (there are only two places where it's possible to die).

Screenshots are in attachments.

Download Now

File Type: zip (46.6 KB, 267 views)


Click image for larger version

Name:	srb20002.png
Views:	326
Size:	81.1 KB
ID:	1753   Click image for larger version

Name:	srb20001.png
Views:	323
Size:	51.1 KB
ID:	1754  

Show Your Support

  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Old 06-25-2011   #2
Chaos Zero 64
Chaos Zero 64's Avatar

It's nice to see a level that focuses on simply doing lots of turns and where you can use items safely. It could use a bit more scenery, though. And the arrows that are on the ground should be intangible FOFs so you won't get stuck there.
Originally Posted by Bigboi View Post
Personally, if SEGA makes a nice sum of cash, they're doing their job well. They don't need to appeal to hordes of manchildren that are pissed that some kid games aren't fun to play.
Chaos Zero 64 is offline  
Old 06-25-2011   #3
i 2 i
Simsmagic's Avatar

Updated to 1.0.1
  • Arrows are intangible
  • Various adjustments to the spring area
  • Made things a bit more scenic
Simsmagic is offline  
Old 06-26-2011   #4
The Tortured Planet guy
Fawfulfan's Avatar

Hmmm...the springs are still a bit temperamental. Once or twice I got launched into the slime. But as I found out while making Bowser's Castle, spring placement is one of the toughest things in designing a Mario Kart stage. Besides that, not too bad.
Just another indie game developer...check out my website, Chapman Games!
Fawfulfan is offline  
Old 06-27-2011   #5
Probably Responsible
D00D64's Avatar

Huh, how did I put off playing this for so long? It's a pretty good stage, as while it is easy, its very drift friendly, and does vary it up a little in terms of visuals, but it doesn't really have anything that wows you either. It's better than some of the default Kart levels, so I'll give it that.
D00D64 is offline  
Old 07-10-2011   #6
i 2 i
Simsmagic's Avatar

Updated to 1.0.2

  • Moved to map slot S0 from 01.
Simsmagic is offline  
Old 07-24-2011   #7
i 2 i
Simsmagic's Avatar

Mixed up the map header, please redownload if you managed to get the previous 1.0.3 before I took it down.

Anyways, updated to 1.0.3.
  • Replaced spring room with a thwomp room (Experimental).
  • Moved to map S1.
Simsmagic is offline  

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 04:56 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.