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Old 2 Weeks Ago   #121
SnocBoi
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Yooooo!!!
This do be looking kinda fly!!
Specially that super color!
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Old 2 Weeks Ago   #122
Trystan The Abomination
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This seems like another alt sonic, not that it's bad, just that it seems like another alt sonic
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Old 2 Weeks Ago   #123
khamo
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Originally Posted by Trystan The Abomination View Post
This seems like another alt sonic, not that it's bad, just that it seems like another alt sonic
Little rude but I understand, the influx of Sonic mods are just mind-boggling. Its definitely not "another Alt Sonic," I'm not wanting to diss or say that Alt Sonic isn't a fun-to-play, simple and polished mod; it's just RBSonic has (or will) have a level of polish that I'm excited to see. The level of versatility in both is amazing, but I'm sorry to say this, RB just feels way more versatile than AltSonic.
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Old 2 Weeks Ago   #124
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Originally Posted by khamo View Post
Little rude but I understand, the influx of Sonic mods are just mind-boggling. Its definitely not "another Alt Sonic," I'm not wanting to diss or say that Alt Sonic isn't a fun-to-play, simple and polished mod; it's just RBSonic has (or will) have a level of polish that I'm excited to see. The level of versatility in both is amazing, but I'm sorry to say this, RB just feels way more versatile than AltSonic.
RBsonic seems like a cross between Sonic, Tails (for the fact he can reach high places) & Knuckles (ability to use walls for advantages) gameplay with the only addition being speed and the high risk n' reward of using the moves
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Old 2 Weeks Ago   #125
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Quote:
Originally Posted by Daviroll_Limit View Post
RBsonic seems like a cross between Sonic, Tails (for the fact he can reach high places) & Knuckles (ability to use walls for advantages) gameplay with the only addition being speed and the high risk n' reward of using the moves
Perfection of a Description:
Highly Risky but Insane Amounts of Award for pulling off high speed control, utilizing every last move in this mod to the limit. That's what RBSonic is made of.
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Old 2 Weeks Ago   #126
The Real Inferno
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So, uh, I reused Katmint's Insta Shield, mainly because I couldn't be bothered to recode it, but I had to do a slight edit and make it like the shield abilities in terms of activation (because otherwise it sorta ruined the whole combo idea with the Rising Thwick and Drop Dash): Double-tap Spin in the air.
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Old 1 Week Ago   #127
The Real Inferno
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Redesigned the Rising Thwick:
It's basically now a fusion of the Rebound Dash's hovering and Earless Reredo's Alt Jump-Thok.
How it works is the following:
- Press Jump the first time in the air to perform a Thok that's heavily based off your current momentum, and to hover for up to half a second as long as you hold down Jump. The hover cancels if you slow down to a stop however, so the first stage is in essence null and void if standing still.
- Press Jump a second time to perform a Double Jump which uncurls you and disables Air Roll until you hit the ground.

Feels a bit janky rn, but feels a lot better to me.
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Old 1 Week Ago   #128
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Quote:
Originally Posted by The Real Inferno View Post
Redesigned the Rising Thwick:
It's basically now a fusion of the Rebound Dash's hovering and Earless Reredo's Alt Jump-Thok.
How it works is the following:
- Press Jump the first time in the air to perform a Thok that's heavily based off your current momentum, and to hover for up to half a second as long as you hold down Jump. The hover cancels if you slow down to a stop however, so the first stage is in essence null and void if standing still.
- Press Jump a second time to perform a Double Jump which uncurls you and disables Air Roll until you hit the ground.

Feels a bit janky rn, but feels a lot better to me.
That sounds way more complicated to explain that showing it honestly, but that Alternate Thwick looks really fun (and reckless too). Thing I love about it is that you have insane air control (even though SRB2 has crazy air control already) and basically curve around corners with no speed loss! Question I have is, does slowing down lose your spin state or keep it (same goes for holding jump till the half a second is over)
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Old 1 Week Ago   #129
The Real Inferno
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Quote:
Originally Posted by khamo View Post
That sounds way more complicated to explain that showing it honestly, but that Alternate Thwick looks really fun (and reckless too). Thing I love about it is that you have insane air control (even though SRB2 has crazy air control already) and basically curve around corners with no speed loss! Question I have is, does slowing down lose your spin state or keep it (same goes for holding jump till the half a second is over)
You keep it unless you perform the Double Jump.
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Old 1 Week Ago   #130
Jer the Hedgehog
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Any more plans for RB as far as abilities go?
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Old 1 Week Ago   #131
The Real Inferno
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Any more plans for RB as far as abilities go?
Other than tweaks, like above, the base form is almost done.
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Old 1 Week Ago   #132
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Kinda hope there are no other gazillions of moves in the work.
First because it would need a lot of coding, secondly because otherwise it would be difficult to maneuver and hard to master for everyone
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Old 1 Week Ago   #133
The Real Inferno
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Originally Posted by Daviroll_Limit View Post
Kinda hope there are no other gazillions of moves in the work.
First because it would need a lot of coding, secondly because otherwise it would be difficult to maneuver and hard to master for everyone
The only time a bunch more moves will show up is when I make Hyper.
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Old 1 Week Ago   #134
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Quote:
Originally Posted by The Real Inferno View Post
The only time a bunch more moves will show up is when I make Hyper.
That is gonna be one inferno of a form
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Old 3 Days Ago   #135
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imagine how strong it would unironically be if it was in SRB2Persona (or rather, it would be a different character than Vanilla Sonic)
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Old 14 Hours Ago   #136
Daviroll_Limit
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sorry for the bump here (i'm not gonna do it again if it's considered annoying, don't worry), but is there any new progress with RBSonic done?
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