Endcolor return please. :<
This is incorrect. All the shields are still in effect when you have super form. The thing is that the other effects are not nearly as obvious. The shields are removed first when you get hit as a super character, and the jump-spin abilities are overridden by the super status (so no activating whirlwind or armageddon).As fas as I know, other shields don't make any effect on super characters: nothing happens if player gets Force Shield, Armageddon Shield, Whirlwind Shield or Elemental Shield; but Attraction Shield makes super characters drain all rings from the map and it's almost impossible to defeat them.
1. A way to keep your current number of lives and points when level warping by script. Even if it needs Devmode.
Now does devmode deactivate unlockables for mods when used in a script?
But the warning saying that the game needs to be restarted never comes up when executed by script. It leads to confusion.
*A few minuets later* And now I'm even more confused. Typed devmode in a modded game and the warning didn't pop up.
But what changes between regualr SRB2 and SRB1 mode?Make SRB1 mode able to use in custom levels without having to unlock SRB1 Remake. I wanted that to be used in 2d levels.
While we are at it, make the camera shift a bit when you go faster in 2d mode.
Your speed.
10characters17:34] <Kaysakado> By the way
[17:34] <Kaysakado> We need splitscreen for netgame coop
[17:34] <Kaysakado> F12, rather than completely changing the view
[17:34] <Kaysakado> Would enable the second screen
Yes, it will.so if a mod has it's own dat file, the warning will show up when Devmode is activated?