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Robo-Hood Character MD2 Details »»
Robo-Hood Character MD2
Version: 1, by Sryder13 ('That brit') Sryder13 is offline
Developer Last Online: Jan 2020

Version: SRB2 Rating: (2 votes - 3.40 average)
Released: 08-22-2012 Last Update: Never Installs: 0
Characters Re-Useable Content Models Sprites/Graphics

I thought MonsterIestyn's Robo-Hood character wad didn't have enough depth, so I made a 3D model so you can play as him with all the depth you could ever want. Also included is a colour changing wad so that you can colour change the MD2 in SRB2, in order to use this, rename HOOD.png in your MD2 folder to something different and run the game with RoboHoodMD2.wad.

To make sure Robo-Hood works correctly with the right size add or change this in your md2.dat.

PLAY HOOD.md2 1.0 0.0
NOTE: This is meant to be played with either the colour changing wad included with the model or MonsterIestyn's Robo-Hood character wad that you can find here:

NOTE 2: The colour changing wad will not work in SRB2CB, don't try and use it in there.

If you need instructions on getting MD2's working, check this page on the wiki:

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File Type: zip (798.1 KB, 376 views)


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Old 08-25-2012   #2
The unreliable joodge
Whackjood's Avatar

That's actually pretty funny. I approve of more Robo-Hood whole heartedly.
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Old 08-25-2012   #3
KartKrew Dev
VelocitOni's Avatar

A robo-hood MD2 in all of his glorious shitty green.
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SRB2 Top Down & SRB2 Kart
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Old 08-25-2012   #4
ArchPack developer
Ezer.Arch's Avatar

Also included is a colour changing wad so that you can colour change the MD2 in SRB2
I didn't know I could place the PNG skin in the wad... and it worked on SRB2. What if MD2 were included in the wad?
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Old 08-25-2012   #5

I'm pretty sure the .md2 has to stay in the MD2 folder, so it probably wouldn't work.
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Old 08-25-2012   #6
'That brit'
Sryder13's Avatar

All the wad does is set Robo-Hood's sprites to a smaller texture in SRB2's palette. Since SRB2 sets the sprites of the character you're playing as to the texture of the model when there is no texture in the MD2 folder, you can make it change colours. However as a result of this the texture can't be taller than 256 pixels and needs to be in SRB2's palette. Furthermore if you play as Sonic, Tails or Knuckles without the texture in the MD2 folder and the MD2 on, it'll set the texture to their sprites, and make it look strange.

Last edited by Sryder13; 08-25-2012 at 11:32 PM.
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Old 08-26-2012   #7
I'll Begin
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That model is excellent, man!.
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Old 09-03-2012   #8
The means
شادو المقوى
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I like MD2 Chars but sorry i don't like thise character

(The means received an infraction for this post: Use correct grammar and spelling.)
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Old 09-10-2012   #9
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Great work!
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