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Kartmaker - Sprites to WAD in record time Details »»
Kartmaker - Sprites to WAD in record time
Version: 3, by fickleheart (ms reflec beat stan) fickleheart is offline
Developer Last Online: Oct 2020

Category: Version: SRB2 Kart Rating: (11 votes - 5.00 average)
Released: 01-27-2019 Last Update: 01-30-2019 Favourites: 20
Re-Useable Content Additional Software Is in Beta Stage

This is a simple utility that automatically creates a character WAD for SRB2Kart from a working folder. It handles separating a sprite sheet into multiple sprites, applying the appropriate wheel shine for each frame, rendering the vibration effect, converting graphics to the SRB2 palette, and placing the sprites into a WAD with appropriate names. It also handles generating an S_SKIN and importing voice files for the character.

This program can be used either by dragging the working folder onto kartmaker.exe, or running it in the command line with the folder path as an argument. Two example folders, one with a transparent background and one with colors defined as transparent, are included. Copy one of the example folders and edit the files within it for your character. (If you're pasting in sprites from another working sheet, make the shines on the wheels transparent so that the proper shine effect for each frame can be applied!)

If you need a different sheet layout, you can edit the layout information in properties.txt for your working folder. If you need to convert graphics to a different palette, you can replace PLAYPAL.lmp in the kartmaker folder with any palette lump of your choosing.

Source code is included in the download and licensed under the GPL. You should only need gcc to compile it. I've tested this on Windows, but not on other OSes.

The sample sprite sheets were edited from a sheet reference made by VAdaPEGA and contain sample images of his Flicky character.

NOTE: Due to the nature of its purpose, please refrain from using this program for monetary gain.

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File Type: zip kartmaker.zip (521.2 KB, 7143 views)

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Old 07-25-2020   #42
CreepSir
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This helps a lot! Thanks! :D
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Old 07-25-2020   #43
LuxisLand
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I finnaly did my first .Wad that got in releases thanks to this, really man, this is very helpfull, even easier than the Original way to make characters...
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Old 07-30-2020   #44
Rafael44642
 
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This is really useful but my character has both sides sprited so you might wanna add that option. But yeah, thanks!
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Old 07-30-2020   #45
SaD
Default I need help

hi im new to this site i just have a quick question, what do i do if the game tells me i have no wad file
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Old 07-31-2020   #46
edgardeivis
Default how to fix a glitch bug thingy

i made two characters and they both share the wanted mini map and rank images,sounds.
what do i do to fix this?
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Old 07-31-2020   #47
SSNCaleb
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Quote:
Originally Posted by edgardeivis View Post
i made two characters and they both share the wanted mini map and rank images,sounds.
what do i do to fix this?
I had kinda the same thing with my custom characters and Sonic. They had the same icons in the main menu.

The way I fixed it is to give one of your custom characters a different prefix that is unique.
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Old 07-31-2020   #48
edgardeivis
Default thank you SSNCaleb

thanks!
i'm new to the sonic robo blast 2 forum sorry if i'm doing this wrong
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Old 07-31-2020   #49
Gavin Krolczyk
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Useful to make my characters for SRB2 Kart. Ayano is currently in progress.
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Old 09-14-2020   #50
happytreedude
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i cant get the exe to work :/
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Old 09-26-2020   #51
RealCarz
 
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I keep on getting this error when I try to install my car
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Old 11-24-2020   #52
SanrioBros
 
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I have a problem..
Does not recognize the icons and
sound effects are not heard
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Old 4 Weeks Ago   #53
NickplayzYT
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Default A Big issue

i made 2 wads with this, when i enable both mods that are 2 seperate characters they merge, 1 is normal and the other has the 1st ones voice lines, help
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Old 4 Weeks Ago   #54
Super Chris
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Quote:
Originally Posted by NickplayzYT View Post
i made 2 wads with this, when i enable both mods that are 2 seperate characters they merge, 1 is normal and the other has the 1st ones voice lines, help
Both of those WADs you made have "PLAY" as their default sprite. In SLADE, you can rename all of them at once by selecting your characters' "PLAY" frames and rename them accordingly. Then both WADs would load their set of sprites properly.
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Old 3 Weeks Ago   #55
NickplayzYT
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Quote:
Originally Posted by Super Chris View Post
Both of those WADs you made have "PLAY" as their default sprite. In SLADE, you can rename all of them at once by selecting your characters' "PLAY" frames and rename them accordingly. Then both WADs would load their set of sprites properly.
I said that there SFX merge not sprites -_-
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Old 3 Weeks Ago   #56
Super Chris
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Quote:
Originally Posted by NickplayzYT View Post
I said that there SFX merge not sprites -_-
To be fair, you weren't being specific. Anyway, the voice lines have "DSEXMP" as their places. You can edit their prefix in the corresponding "properties.txt" or in SLADE itself by renaming the lumps while keeping the "DS" prefix.
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Old 2 Weeks Ago   #57
IsabelleTheStoopYT
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is there gonna be mac support?
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