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KnucklesThok/Thokles Returns! (v1.1) Details »»
KnucklesThok/Thokles Returns! (v1.1)
Version: V1.1, by Supahsta Supahsta is offline
Developer Last Online: Oct 2020

Version: SRB2 Rating: (3 votes - 2.60 average)
Released: 08-25-2020 Last Update: Never Favourites: 0
Characters Re-Useable Content

So one day, I got bored, and I decided to go WAD hunting for some reason. I found a Knuckles that thoks in a 2.0 WAD list, and I got an idea: 2.2-ify it and make it unique!

ABILITIES:
Multi-Thok!
He can Multi-Thok now! Just to give him a bit more flair than the original KnucklesThok.

Super Jump-Thok!
A momentum based (kinda) Jump-Thok that can launch you very far up or not so much.

He even has his older self from 2.0 as a partner (and multiplayer exclusive character)!

I hope you enjoy this character!

Spoiler: Thokles Changelog

V1.1:
-Some edited sprites to make it look unique.
-Support for the Spring Frontflip LUA

V1:
-Initial release.

Download Now

File Type: pk3 C_Thokles-V1.1.pk3 (337.7 KB, 530 views)

Screenshots

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Comments
Old 08-25-2020   #2
D00D64
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thok thok its thokles
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Old 08-25-2020   #3
ClassicNC
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wow thok is very wow
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Old 08-25-2020   #4
The_Oofer
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Supahsta: Its time to replace your glide with a thok again
Knuckles: yes sir
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I will change this again when kart is on android

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Originally Posted by D00D64 View Post
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Old 08-26-2020   #5
little guy*
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Excuse me, But is that my "NOCHUCKLES" mod used without permission or credit? I mean, I did mark him as re-usable, but PLEASE give credit
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Should I put something here?


Just playing 2.2!
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Old 08-26-2020   #6
Supahsta
 
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Quote:
Originally Posted by little guy* View Post
Excuse me, But is that my "NOCHUCKLES" mod used without permission or credit? I mean, I did mark him as re-usable, but PLEASE give credit
sorry i forgot to give credit
imma edit this real quick
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Old 08-27-2020   #7
Boo
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Now I can have as much fun as I have with Sonic, but as my boy Knuckles. Very well done!
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Old 08-27-2020   #8
Supahsta
 
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I updated the boy now :)
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Old 08-27-2020   #9
LuxisLand
𝐼 𝒶𝓂 𝒹𝑒𝒶𝒹.
 
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Here I come, rougher than the rest of them
The best of them, tougher than leather
You can call me Knuckles, unlike Sonic I don't chuckle
I'd rather flex my muscles
I'm hard as nails, it ain't hard to tell
I break 'em down whether they're solid or frail
Unlike the rest I'm independent since my first breath
First test, feel the right, than the worst's left
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Name every Emblem Hint.
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Old 09-02-2020   #10
Netosilvagames
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What in the thokking hell?? another thoking mod...

Great! I'll thok it soon lol
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Old 09-07-2020   #11
Oyun
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More like sonikles or knuckic with this mod.
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Old 09-21-2020   #12
Netosilvagames
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I Dunno if this was already mentioned or found, anyways i found this bug:



If the gravity is upside down, Thokles will Super Jump-Thok downwards!

Wish you a good day! whoever that is reading this.
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Old 09-22-2020   #13
Supahsta
 
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yea i can't fix this due to me being not so good at lua
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Old 09-22-2020   #14
Netosilvagames
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Quote:
Originally Posted by Supahsta View Post
yea i can't fix this due to me being not so good at lua
Can relate :/
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Old 09-22-2020   #15
SilverVortex
 
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Quote:
Originally Posted by Supahsta View Post
yea i can't fix this due to me being not so good at lua
it's actually quite simple. so much in fact, that i may as well provide a solution here for convenience's sake.

Spoiler:
make a local variable named "orientation" in whatever hook you have that controls your thoks. below that, add this:

Code:
	if (p.mo.eflags & MFE_VERTICALFLIP)
		orientation = -1
	else
		orientation = 1
	end
this makes it so that whenever you're flipped the variable is set to -1, and to 1 when you aren't.
next, go to the part of the code that determines how high or low the thok goes. then multiply that by orientation.

no im serious that's literally it


anyway code aside, i think this is a fun little mod. not one to take super seriously, but one that you can say "you know what, i just want to have a little bit of fun today." to. i approve.
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Old 4 Weeks Ago   #16
Supahsta
 
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Quote:
Originally Posted by SilverVortex View Post
it's actually quite simple. so much in fact, that i may as well provide a solution here for convenience's sake.

Spoiler:
make a local variable named "orientation" in whatever hook you have that controls your thoks. below that, add this:

Code:
	if (p.mo.eflags & MFE_VERTICALFLIP)
		orientation = -1
	else
		orientation = 1
	end
this makes it so that whenever you're flipped the variable is set to -1, and to 1 when you aren't.
next, go to the part of the code that determines how high or low the thok goes. then multiply that by orientation.

no im serious that's literally it


anyway code aside, i think this is a fun little mod. not one to take super seriously, but one that you can say "you know what, i just want to have a little bit of fun today." to. i approve.
Wow, thanks!
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