If techno Legacy had to stay, I would change the unlock condition to getting all the emblems of THZ2 instead of 100 emblems
See, that's a big fundamental flaw with Techno Legacy right here. It makes no sense to give the level a remake to match 2.2 standards, because it already has one in the form of THZ2 as we know it today. Worse yet, the zone's retro aesthetic was already tampered with quite a bit so as not to confuse those familiar with 2.2, and adjusting the level to be further modernized would break that aesthetic completely—some people argue the slime recoloring already ruined the aesthetic.Since I played this on 2.0 back then it was something else but right now... Doesn't feel like it...how do I say this... Doesn't give that 2.2 quality that the normal levels have. I think I would prefer that if this was removed or at least having a remake to kinda match the 2.2 levels
Could be anything, really. A level with a theme that hasn't been used in the main campaign, another level putting the mechanics of a non-Sonic game series in SRB2, a level combining existing gimmicks to form a final exam style challenge, you name it. I don't think we really need two past versions of levels in the game—Forest Fortress works, Techno Legacy doesn't, simple as that. If, in the future of SRB2, another level ends up having an interesting scrapped version that's reasonably up to the game's current standards, then I'm all for putting it in the game. Other than that, legacy levels really don't belong in SRB2.everyone seems deadset (icannotbelieveimusingaussieslanglol) on the removal of TLZ. in that case, what should it even be replaced with? aside from final demo zone, of course.
Then what is the point of wanting to get emblems?The reason why I think legacy content works is because you want to reward players who get a lot of emblems with something... but not necessarily with something good. You don't want to lock real quality content behind 100 emblems because very few people will get that far.
Then what is the point of wanting to get emblems?
If you don't find collecting emblems to be fun then you shouldn't be bothering to collect the emblems. This is a game, not work.
I vote for the inclusion of this and this. Admittedly, I haven't played theses zones yet, but surely, the level design prototypes of their final selfs must be more worthwhile just by looking at the preview pictures.everyone seems deadset (icannotbelieveimusingaussieslanglol) on the removal of TLZ. in that case, what should it even be replaced with? aside from final demo zone, of course.
I'll be even more honest about that: collectibles in Sonic games have never been that interesting (yes, from Adventure 1/2 to the Red Ring from the more recent modern game), I always felt like Sonic didn't need them because it's not Mario 64 nor Banjo & Kazooie...If you don't find collecting emblems to be fun then you shouldn't be bothering to collect the emblems. This is a game, not work.
I would be all for a level select upon finishing the game with any character so you could train/play any level with any character (but without Chaos Emeralds nor continues) instead of having to play the game 6 times (in short not pulling a Sonic Heroes where the player has to do the game 4 times to see the true end)...Pandora's Box is the worst offender?
Not the dumb global Level Select, which is actually useless?
...Pandora's Box is the worst offender?
Not the dumb global Level Select, which is actually useless?
You are saying it because you don't have the nostalgia for the 1.x era but the final demo zone is a great idea to show how far the game has evolved since then.I just tried out Final Demo Zone myself and, speaking as someone who didn't play SRB2 until 2.2 came out, I think it would be a TERRIBLE idea to make it an unlockable. The levels are all either extremely bland or extremely easy to get lost in, or both (looking at you, old THZ1 and CEZ1), and I think that having them all combined as an unlockable would not suit itself well to anyone who didn't play the old versions of the levels. Techno Legacy is very bland and should definitely be removed, but replacing it with Final Demo would be even worse. A better idea would just be to put in a totally new original level for 100 emblems instead.
Conceptually, it certainly is a good way to showcase the game's lengthy history, but I do not think that excuses the levels' subpar quality one bit. I would rather have an enjoyable regular old bonus level than something of purely historical interest.You are saying it because you don't have the nostalgia for the 1.x era but the final demo zone is a great idea to show how far the game has evolved since then.