So the Gen 9 of "ze pokeymans" has arrived and oh boy has it been one great scandal due to the state of the game.
So in this frankly chaotic situation, I thought the best (and not the smartest) idea in my mind was to make a thread to leave our thoughts about it in.
So how has your experience...
So I started trying to implement the boomerang projectiles but had trouble with it. Probably need to switch out the current missile spawning function for something I can use to spawn the two projectiles with.
addHook("MobjThinker", "A_Boomerang", [MT_BOOMERANGPROJ])
function A_Boomerang()...
Since I don't like hanging out on Discord, I figured I'd post this here instead.
For some reason, despite having the sprites for the Fall animation in the WAD itself, this error keeps popping up when I use the custom mid-air roll I tried to code in.
Any idea as to how I could go about fixing...
Here comes a Slicer!
So I've been working on this character mod for like a year or so now, it's close to release. Yet there are a few abilities I haven't been able to code through LUA, and the sprites could use some work, so I've chosen to post a log about the progress so far here. This whole...
Now that the first two months of 2019 have passed with me having problems with slight depression again and plethora of documents & materials related to many unfinished projects collecting dust, I've been wondering what this year holds in terms of game releases.
Can you mention any games...
One day in a game dev meeting, my student acquaintances brought up how I should find artists and programmers for my game project to succeed. It brought up conflicting views in my head and how I haven't been able to trust any people I have met for a while now. Such pondering has often turned to a...
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