SRB2infinity ver.2

SRB2infinity ver.2 ver.2 2.0.3

Ok I've come across a prob where I've finished 6-2 and at the end of the boss fight the screen goes white and I can't see sh#t yall know how to fix this?
That happened to me too and I don't know where to go but if you return to the title screen you still get the level up but you won't unlock a new quest.
 
Hello, I'm not certain if I should be putting this here, but considering I don't have and do not want to have Discord, I think this is the place I should be saying this...?

I'm currently datamining S.D.U.R.F's drop rates to document them for the wiki, and noticed that the Aileron frame is featured in S.D.U.R.F's drop array twice (levels 51 to 70).
I'm not actually certain whether or not this does effect the droprate, but I thought I should say this incase it does.
 
Hello, I'm not certain if I should be putting this here, but considering I don't have and do not want to have Discord, I think this is the place I should be saying this...?

I'm currently datamining S.D.U.R.F's drop rates to document them for the wiki, and noticed that the Aileron frame is featured in S.D.U.R.F's drop array twice (levels 51 to 70).
I'm not actually certain whether or not this does effect the droprate, but I thought I should say this incase it does.
I don't think it does, outside of "The drop rate of the Aileron Frame is 0 if the S.D..U.R.F's level is outside the level 51-70 range"
 
I don't think it does, outside of "The drop rate of the Aileron Frame is 0 if the S.D..U.R.F's level is outside the level 51-70 range"
Setting it to 0 isn't necessary, though - Due to how the structure of an item drop is handled: "(item name), minlv, maxlv, ratelow, ratehigh". So for instance, a 1/99 Gigush between levels 1-5 would be: {"Gigush", 1, 5, 1, 99}, (formatted into an array).
To be specific, this exact line: {"aileron frame", 51, 79,1, 30}, is featured twice in S.D.UR.F's lua, yet other items are only featured once and function fine.
Both ways one of those conditions would end up false normally and that would likely cancel the drop.
 
Setting it to 0 isn't necessary, though - Due to how the structure of an item drop is handled: "(item name), minlv, maxlv, ratelow, ratehigh". So for instance, a 1/99 Gigush between levels 1-5 would be: {"Gigush", 1, 5, 1, 99}, (formatted into an array).
To be specific, this exact line: {"aileron frame", 51, 79,1, 30}, is featured twice in S.D.UR.F's lua, yet other items are only featured once and function fine.
Both ways one of those conditions would end up false normally and that would likely cancel the drop.
It probably SHOULD cancel the drop, but it doesn't (as while testing it out on 1-2 Hard, I got one to drop the frame). Strange. I'd say, personally just ignore the 2nd instance of the aileron frame in the list of S.D.UR.F drops (which may have been an accidental oversight)
 
Listing the skips I mentioned in the review:
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ignore me having all armor unequipped here, it's because of an irrelevant test I was doing
There's a lot of skips like this in the levels added in v2; Say, skipping the enemy batch at the spring you need to double jump *right* before falling on the moon because of the overhead wall, or how 7-2 is practically a free area - Once you get to the part where you have to kill the springshell to access the 2 turrets that have been annoying you since the dawn of killing 2-3 Corrupt Crawlas,
you can just do that portion, get the keycard, Rising Edge all the way to the top of the pillar next to the door, and then spam Rising Edge carefully to make it to the final platform, after that, kill the horde ahead, and then hug the wall, rising edge to the teleporter that would lead to Rock Snapper, use the keycard, kill everything, get the keycard from it, get past Rock Snapper, and right after using the teleporter it gives you, walk backwards a little and start using Rising Edge, hug the leftmost invisible wall and go forwards, then when you're at the wall where the laser is, start turning right, and you can get through a tiny hole in the wall.

The final one I list here is of course almost pointless - You still need another keycard.

That's all the skips I know of right now, atleast.
 

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