The Story of Uncapped Revengence Discord the 3rd

The Story of Uncapped Revengence Discord the 3rd v4.1.0

Star, that actually WAS NOT a bug. You know, the path is SRB2's root folder > Saves > Main right? I put them inside Saves. I'm so dumb.
I put them into Main now and it does work.
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SUGGESTION: A way to change a savefile's name.
Well, I don't think a way to change a savefile's name is possible with the folder thing, because the folder and file name is based on the folder that a mod gives it, or if there are no mods added, then the folder name would just be 'Main' as a result. I could try though, but it would probably take some time if anything.

on top of opacity, it'd also be nice to be able to itemize what gets shadows and what doesnt
for example, i dont want the spin trail to have a shadow
but i understand that that'd be *a lot* more work
perfectly understandable if that doesnt get added

also, corona settings is under OpenGL settings, then lighting
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Is there some kind of visual or sound that plays when marking a mod?
I knew that thats how the autoloading works, but pressing right-shift just straight up does nothing for me :/

also, thanks for the hard work and update ^^
i only know basic programming, so i cant really say i know exactly what your doin, but i know its probably time consuming and not easy :P
so dont think you need to rush out a build!
i am 100% willing to wait, both for the time it requires to make the update, and for the your time spent away from the project
good things take time, and even the currently released build is amazing, despite the bugs! ^^
I originally wanted to add a little visual queue, but I just decided to add a sound instead. What I can do though is touch up the autoloading system a bit more, so things are clearer. Other than that, though, most of the issues you all brought up have been fixed. But still, thank you guys for all the support regardless, it means a lot!
 
Well, I don't think a way to change a savefile's name is possible with the folder thing, because the folder and file name is based on the folder that a mod gives it, or if there are no mods added, then the folder name would just be 'Main' as a result. I could try though, but it would probably take some time if anything.
No, I meant something like:

instead of the name of the file being always srb2sav<slot>.ssg, it would let you rename the file to something like <slot><whatever you want>.ssg, so the game would read even if you renamed the file
 
Well, I don't think a way to change a savefile's name is possible with the folder thing, because the folder and file name is based on the folder that a mod gives it, or if there are no mods added, then the folder name would just be 'Main' as a result. I could try though, but it would probably take some time if anything.


I originally wanted to add a little visual queue, but I just decided to add a sound instead. What I can do though is touch up the autoloading system a bit more, so things are clearer. Other than that, though, most of the issues you all brought up have been fixed. But still, thank you guys for all the support regardless, it means a lot!
no problemo!
 
No, I meant something like:

instead of the name of the file being always srb2sav<slot>.ssg, it would let you rename the file to something like <slot><whatever you want>.ssg, so the game would read even if you renamed the file
Oh, then in that case, yeah it's something possible.
 
Well, I don't think a way to change a savefile's name is possible with the folder thing, because the folder and file name is based on the folder that a mod gives it, or if there are no mods added, then the folder name would just be 'Main' as a result. I could try though, but it would probably take some time if anything.


I originally wanted to add a little visual queue, but I just decided to add a sound instead. What I can do though is touch up the autoloading system a bit more, so things are clearer. Other than that, though, most of the issues you all brought up have been fixed. But still, thank you guys for all the support regardless, it means a lot!
Theres not even an audio cue happening for me, nor are mods autoloading for me :/
I've unfortunately got to go do life, but I can reply with a video of my problem as soon as I get back. ^^;
(And no problem!)
 
Theres not even an audio cue happening for me, nor are mods autoloading for me :/
I've unfortunately got to go do life, but I can reply with a video of my problem as soon as I get back. ^^;
(And no problem!)
Wait, so no file is being made when you mark a mod to be autoloaded, or is it just not autoloading the mods when you restart the game?
 
Wait, so no file is being made when you mark a mod to be autoloaded, or is it just not autoloading the mods when you restart the game?
It's not being autoloaded and its not marking it
 
ooh, ok, does it mean that i need to reinstall the game when i want to delete tsourdt3rd?
I'd say the easy thing to do is just back-up the libraries of SRB2 before you download TSoURDt3rd, but if you don't have the libraries, then yeah, you'd have to reinstall the vanilla version of SRB2 in order to get those libraries again.
 

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