SRB2 Uncapped

SRB2 Uncapped 2.0 hotfix 2

Just for reference, the features in Uncapped have been merged into next, so it would just be a matter of someone building it for your platform.

For Windows users, all new builds on the site below have the Uncapped features. Otherwise, it will appear in the 2.2.11 release.
 
Just for reference, the features in Uncapped have been merged into next, so it would just be a matter of someone building it for your platform.

For Windows users, all new builds on the site below have the Uncapped features. Otherwise, it will appear in the 2.2.11 release.
Or yes, you can wait patiently (not to be rude!) for 2.2.11's release. Hopefully it won't be long.
 
For some reason the uncapped exe just displays a black screen when I try to run the game. I've tried reinstalling and that didn't help. The uncapped exe worked just fine a few weeks ago, now it doesn't. The only thing that has changed since then is that I moved my computer. I'm running version 2.2.10 32 bit on windows 10. Is there anyone who can help fix this?
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EDIT:

I restarted my computer and now it works. Go figure.
Hello all. I've been having a sort of similar issue regarding uncapped myself as well. When I open up the game, the video freezes when the first frame of the STJr logo shows up. I've tried reinstalling, and opening in windowed as well, but so far no luck.
image.png

The audio and button inputs are working fine, though. I'm not sure what causes it to run like this either, because it was working fine a few days ago. Help would be greatly appreciated..
 
technically it does kinda fuck up some mods so just use 2.2.10 Uncapped Plus
All it essentially does it tell you "This variable isn't going to be used anymore! Stop using it!" in the console, all while keeping everything functioning correctly. It's just there to prepare for the official release when they actually remove the variable. Almost every single mod is going to have visually broken effects using Uncapped or pre1, since they're the same thing. Said variable is P_TeleportMove, which is responsible for many overlaying effects on a character mod. This will then be replaced by P_MoveOrigin (or P_SetOrigin depending if you want no interpolation on something).

2.2.11 pre1 also uses a much more stable version of Uncapped, with a lot more fixes than this custom build.
Many mods are already preparing (or already are in the process) of releasing updates that fix the visual issues.
 
Hey people!

Havent played in a looong time. Last time I played, I was in Uncapped Plus for 2.2.9. Just checked and there is a new version, 2.2.13. I'm uninstalling the entire game, including Uncapped, to experience it like if it was the first time.

So, just a question: is there a 2.2.13 build of Uncapped?

EDIT: apparently 2.2.11 added uncapped to vanilla so this is completely useless now?
 
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